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Way of the Drunken Master

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Drunken Master is an upcoming subclass of Monk. It is planned to be released as part of Patch 8 in 2025. [url 1]

Subclass features[edit | edit source]

This subclass obtains all the features from its base class, Monk, in addition to its unique features outlined below.

Level 3

Cheeky Tipple Cheeky Tipple
You are Immune to the negative effects of being Drunk Drunk. Once per day, when you drink alcohol, you regain half your Ki Points (rounded down).
Drunken Performance Drunken Performance
You gain Proficiency in Performance Performance.
Drunken Technique Drunken Technique (+ )
Punch twice in quick succession and grant yourself an additional 3 m / 10 ft movement and the benefits of Disengage Disengage.

Level 4

Intoxicating Strike Intoxicating Strike (+ )
Hit a creature with your bare fists and possibly get them Drunk Drunk.

Level 6

Leap to Your Feet Leap to Your Feet
When you are Prone Prone, standing up uses only 1.5 m / 5 ft of your Movement speed.
Redirect Attack Redirect Attack
When a creature misses you with a melee attack, you can spend 1 Ki Point as a reaction to make them attack a new target if possible.

Level 7

Life of the Party Life of the Party
Every time Intoxicating Strike Intoxicating Strike hits, the monk gains Life of the Party Life of the Party, which increases Armour Class and Attack Rolls against Drunk Drunk targets. This effect can stack.

Level 9

Sobering Realisation Sobering Realisation (+ )
Hit a Drunk Drunk target and sober them up by dealing bonus Damage TypesPsychic damage. On a successful hit, the monk also loses Life of the Party Life of the Party.

Level 11

Drunkard's Luck Drunkard's Luck
When you make an Ability Check, Attack Roll, or Saving Throw and have Disadvantage Icon.png Disadvantage on the roll, you can spend 2Ki Points to negate the Disadvantage for that roll.


External links[edit | edit source]

Way of the Drunken Master on the Forgotten Realms Wiki

References[edit | edit source]

  1. Larian Studios. Community Update 30.