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Goblin Boss

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Revision as of 18:36, 10 October 2024 by HiddenDragon (talk | contribs)
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Goblin Bosses are generic Goblin NPCs and enemies found throughout the High Hall in Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw Stone Throw Stone ()
Throws a sharp stone at a foe.
 Range: 9 m / 30 ft
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)

Loot[edit | edit source]

Named Goblin bosses[edit | edit source]