Ad placeholder

Goblin Boss

From bg3.wiki
Jump to navigation Jump to search
Goblin Bosses are generic goblin NPCs and enemies found throughout the High Hall in Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand AttackMain Hand Attack (Action)   –  Goblin Scimitar
Damage: 3~8
1d6 + 2SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Reckless WarcryReckless Warcry (Bonus Action)
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
Range: Self Range: Self
Recharge: Short rest Recharge: Short rest
Throw StoneThrow Stone (Action)
Damage: 2~5
1d4 + 1BludgeoningBludgeoning

Throws a sharp stone at a foe.

Range: 9 m / 30 ft Range: 9 m / 30 ft

Loot[edit | edit source]

Known goblin bosses[edit | edit source]