More actions
Necrotic
damage.
Description
Call forth spirits to protect an area around you.
Nearby enemies take 3d8 Necrotic
damage per turn, and their Movement Speed is halved.
On a successful save, target still takes half damage.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 3 Spell Slot
Available to level 5 Cleric.
- 3d8 (3~24) Necrotic per turn
- Range:
Self
- Area of Effect:
3m / 10ft (Radius)
- Concentration:
Required
Aura: Spirit Guardian |
Duration: 10 turns
|
At Higher Levels
When the spell is cast using a 4th Level spell slot or higher, damage increases by 1d8 Necrotic
damage for each spell slot level above 3rd.