Claws (Flying Ghoul)
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This article is about the version of the ability used by Flying Ghouls. For other uses, see Claws (disambiguation).

Claws is a class action commonly used by Winged Horrors and Flying Ghouls. This ability is a stronger version of the regular claw ability used by normal ghouls.
Description
An affected creature can lash out with deadly claws and possibly Paralyse the target.
Elves and undead cannot be Paralysed by this attack.
Properties
- Cost
- Action
- Damage: 3~18 + modifiers
- Details
- Attack roll
- CON Save (DC 10)
- Melee: 1.5 m / 5 ft
3d6 + Strength modifierSlashing
Condition: Paralysed
Paralysed
Duration: 2 turns
DC 10 Constitution saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions.
- The affected creature automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the affected creature automatically succeed.
- Any Attack roll made against The affected creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.
How to learn
Used by creatures: Winged Horror, and Flying Ghoul