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Countershock is a passive feature that zaps enemies while they attack the user.
Description
When the wearer takes damage while having , the attacker must succeed a Dexterity Saving throw or become .
Condition: Shocked
Duration: 1 turn
- Cannot take reactions and has Disadvantage on Ability Checks and Saving Throws using Dexterity.
How to learn
Granted by the equipment: