Heat Convergence
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Heat Convergence is a toggleable passive feature available to entities with the Heat condition. It allows them to consume all turns of Heat to deal extra Fire damage on their next spell or attack.
Description
Consume your Heat to fuel a powerful attack.
The next time you deal Fire damage, you deal an additional 1Fire damage for every turn of Heat remaining.
Details
- Toggleable
Condition: Heat Convergence
Heat Convergence
- The next time the affected entity deals Fire damage, it deals an additional 1 for every turn of still affecting them.
How to learn
Other ways to learn:
- Granted by the Heat condition.
Notes
- Spells that hit multiple times, such as Scorching Ray, will consume Heat on the first hit and deal extra damage only on that first hit.
- Area of effect spells, such as Fireball, will deal the bonus damage to all affected targets.