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Helm's Protection

From bg3.wiki

Helm's Protection is a passive feature that protects the user's targets after healing them.

Description

When you heal another creature, it gains Resistance to BludgeoningBludgeoning, PiercingPiercing, and SlashingSlashing damage dealt by weapon attacks [See: Bugs] for 2 turns.

Condition: Blade Ward

Blade WardBlade Ward

Duration: 2 turns

How to learn

Granted by the equipment:

Notes

  • Helm's Protection applies the effect of Blade WardBlade Ward to everyone the equipping character heals (except themselves) for Duration: 2 turns. It does not stack with or extend the duration of any pre-existing Blade Ward effects (including its own effect, if healing twice in a single turn).

Bugs

  • Although otherwise implied by the in-game description, the Resistance applied by Helm's Protection is from the standard form of Blade WardBlade Ward; it applies to any source of BludgeoningBludgeoning, PiercingPiercing, and SlashingSlashing damage, not just from weapons.