Perilous Stakes
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This article is about the partial-illithid power. For the improved full-illithid version, see Fierce Perilous Stakes.

Description
Invest a creature with power that heals it when it attacks, but also makes it Vulnerable to all damage.Properties
- Cost
- Action
- Details
- INT Save (Spell save DC)
- Range: 9 m / 30 ft
- Recharge: Long rest
- Duration: 3 turns
Condition: Perilous Stakes
Perilous Stakes
Duration: 3 turns
Spell save DC Intelligence saving throw
- Affected entity is Vulnerable to all damage, but when it attacks it heals 2d8.
How to learn
Other ways to learn:
- Unlock from the illithid power skill tree with a Mind Flayer Parasite Specimen after obtaining the following:
Notes
- When cast on allies, there is no saving throw to apply the condition.
- In Honour mode, this ability can only be cast on allies.
- To use this on an enemy in Honour Mode, it is possible to use an enchantment spell such as Dominate Person, Dominate Beast or Planar Binding to make them an ally. It then becomes possible to apply Perilous Stakes and exploit the granted vulnerability.
Bugs
- Perilous Stakes can be stacked multiple times upon the same character, providing multiple occurrences of healing without any additional negative effect.