409
editsMore actions
→Spending Inspiration: Added multiple use description, paragraph split
Guybrush42 (talk | contribs) (Updated spending section, including addition of image) |
Guybrush42 (talk | contribs) (→Spending Inspiration: Added multiple use description, paragraph split) |
||
Line 62: | Line 62: | ||
== Spending Inspiration == | == Spending Inspiration == | ||
[[File:Failed check with inspiration option.png|thumb| | [[File:Failed check with inspiration option.png|thumb|The Inspiration option under a failed [[dice roll]] for an ability check. The player has 2 Inspiration.]] | ||
When a character fails an active [[Ability Check]] and has Inspiration available, the player will be presented with the option to "'''Roll Again'''" by | When a character fails an active [[Ability Check]] and has Inspiration available, the player will be presented with the option to "'''Roll Again'''" by spending one point of Inspiration. The number of currently available Inspiration points is shown in parentheses after the "Use Inspiration" text. | ||
If the failed roll is a [[Sleight of Hand]] check to pick a lock or disarm a trap, the option to | All modifiers for the original roll will apply to the re-roll, including {{advantage}} or {{disadvantage}} and additional dice from {{SAI|Guidance}} and similar effects. A failed check can be re-rolled multiple times until the player runs out of Inspiration or succeeds. | ||
If the failed roll is a [[Sleight of Hand]] check to pick a lock or disarm a trap, the option to roll again using Inspiration will be presented alongside the option to roll again using another [[Trap Disarm Toolkit]] or set of [[Thieves' Tools]], if any are available. | |||
{{NavGameplay}} | {{NavGameplay}} |