Inspiration: Difference between revisions

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Updated spending section, including addition of image
(Updated spending section, including addition of image)
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== Spending Inspiration ==
== Spending Inspiration ==
When a character fails an active [[Ability Check]] and has any Inspiration points available, the player will be presented with the option to spend Inspiration to roll the check again. This has no affect on any modifiers to the roll, including {{advantage}} or {{disadvantage}}, which will apply to the new roll exactly as they did to the original.
[[File:Failed check with inspiration option.png|thumb|A failed [[dice roll]] with the option to roll again using Inspiration. The player has 2 Inspiration avaiable.]]
When a character fails an active [[Ability Check]] and has Inspiration available, the player will be presented with the option to "'''Roll Again'''" by using one point of Inspiration. The number of currently available Inspiration points is shown in parentheses after the "Use Inspiration" text. All modifiers for the original roll will apply to the re-roll, including {{advantage}} or {{disadvantage}}.


If the failed roll is a [[Sleight of Hand]] check to pick a lock or disarm a trap, the option to re-roll using Inspiration will be presented alongside the option to re-roll by using another set of [[Thieves' Tools]] or a [[Trap Disarm Toolkit]].
If the failed roll is a [[Sleight of Hand]] check to pick a lock or disarm a trap, the option to re-roll using Inspiration will be presented alongside the option to re-roll by using another [[Trap Disarm Toolkit]] or set of [[Thieves' Tools]], if any are available.




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