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This tutorial requires Modder's Multitool, LSLib v19 and a knowledge of how to find things with the multitool. | This tutorial requires Modder's Multitool, LSLib v19 and a knowledge of how to find things with the multitool. | ||
===How to find the mesh=== | ===How to find the mesh name=== | ||
First thing you need to find the item is its name -the exact item name it has. For example, 'The Deathstalker Mantle'. | First thing you need to find the item is its name -the exact item name it has. For example, 'The Deathstalker Mantle'. | ||
Put the name(or the NPC's name, to lead you to their CharacterVisuals entry) in the modder's multitool index search. This should lead you to its entry in the english.loca file. | Put the name(or the NPC's name, to lead you to their CharacterVisuals entry) in the modder's multitool index search. This should lead you to its entry in the english.loca file. | ||
Take the handle (a handle is h[string of numbers], similar to an | Take the handle (a handle is h[string of numbers], similar to an UUID) and search that. | ||
This should lead you to the ''roottemplate'' of the item. (if it doesnt have one in the roottemplate, it's in the parenttemplate's file instead) | This should lead you to the ''roottemplate'' of the item. (if it doesnt have one in the roottemplate, it's in the parenttemplate's file instead) | ||
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You can then find its mesh mapkey. Search that and you should find the meshes lsx entry.(You can skip the above if you know the mesh name.) | You can then find its mesh mapkey. Search that and you should find the meshes lsx entry.(You can skip the above if you know the mesh name.) | ||
=== Finding | === Finding the GTexFileName with the mesh name === | ||
Search the mesh name in the search index. | Search the mesh name in the search index. | ||