Modding:How To Find A Virtual Texture: Difference between revisions

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This tutorial requires Modder's Multitool, LSLib v19 and a knowledge of how to find things with the multitool.
This tutorial requires Modder's Multitool, LSLib v19 and a knowledge of how to find things with the multitool.


===How to find the mesh===
===How to find the mesh name===
First thing you need to find the item is its name -the exact item name it has. For example, 'The Deathstalker Mantle'.  
First thing you need to find the item is its name -the exact item name it has. For example, 'The Deathstalker Mantle'.  


Put the name(or the NPC's name, to lead you to their CharacterVisuals entry) in the modder's multitool index search. This should lead you to its entry in the english.loca file.
Put the name(or the NPC's name, to lead you to their CharacterVisuals entry) in the modder's multitool index search. This should lead you to its entry in the english.loca file.


Take the handle (a handle is h[string of numbers], similar to an UIID) and search that.
Take the handle (a handle is h[string of numbers], similar to an UUID) and search that.


This should lead you to the ''roottemplate'' of the item. (if it doesnt have one in the roottemplate, it's in the parenttemplate's file instead)
This should lead you to the ''roottemplate'' of the item. (if it doesnt have one in the roottemplate, it's in the parenttemplate's file instead)
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You can then find its mesh mapkey. Search that and you should find the meshes lsx entry.(You can skip the above if you know the mesh name.)
You can then find its mesh mapkey. Search that and you should find the meshes lsx entry.(You can skip the above if you know the mesh name.)


=== Finding it with the mesh name ===
=== Finding the GTexFileName with the mesh name ===
Search the mesh name in the search index.  
Search the mesh name in the search index.  


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