10,062
editsSimplify by using MediaWiki's builtin dd/dt/dl syntax.
HiddenDragon (talk | contribs) mNo edit summary |
(Simplify by using MediaWiki's builtin dd/dt/dl syntax.) |
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<h2> Properties </h2> | <h2> Properties </h2> | ||
< | <div class="bg3wiki-property-list"> | ||
{{#if: {{{cost|}}} | | {{#if: {{{cost|}}} | | ||
; Cost | |||
: {{InfoBlob|{{ResourceList|{{{cost}}}}}}} | |||
}} {{#if: {{{hit cost|}}} | | }} {{#if: {{{hit cost|}}} | | ||
; Cost on hit | |||
: {{InfoBlob|{{ResourceList|{{{hit cost}}}}}}} | |||
}} {{#if: {{{damage|}}} | | }} {{#if: {{{damage|}}} | | ||
; {{#ifeq: {{{damage type|}}} | Healing | Healing | Damage }} | |||
: {{DamageInfo | |||
| {{{damage}}} | | {{{damage}}} | ||
| {{{damage type}}} | | {{{damage type}}} | ||
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| con = {{{damage con|}}} | | con = {{{damage con|}}} | ||
| per = {{{damage per|}}} | | per = {{{damage per|}}} | ||
}} | }} | ||
}} {{#if: {{{extra damage|}}} | | }} {{#if: {{{extra damage|}}} | | ||
: + {{DamageInfo | |||
| {{{extra damage}}} | | {{{extra damage}}} | ||
| {{{extra damage type}}} | | {{{extra damage type}}} | ||
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| con = {{{extra damage con|}}} | | con = {{{extra damage con|}}} | ||
| per = {{{extra damage per|}}} | | per = {{{extra damage per|}}} | ||
}} | }} | ||
}} {{#if: {{{extra damage 2|}}} | | }} {{#if: {{{extra damage 2|}}} | | ||
: + {{DamageInfo | |||
| {{{extra damage 2}}} | | {{{extra damage 2}}} | ||
| {{{extra damage type 2}}} | | {{{extra damage type 2}}} | ||
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| con = {{{extra damage con 2|}}} | | con = {{{extra damage con 2|}}} | ||
| per = {{{extra damage per 2|}}} | | per = {{{extra damage per 2|}}} | ||
}} | }} | ||
}} {{#if: {{{extra damage 3|}}} | | }} {{#if: {{{extra damage 3|}}} | | ||
: + {{DamageInfo | |||
| {{{extra damage 3}}} | | {{{extra damage 3}}} | ||
| {{{extra damage type 3}}} | | {{{extra damage type 3}}} | ||
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| con = {{{extra damage con 3|}}} | | con = {{{extra damage con 3|}}} | ||
| per = {{{extra damage per 3|}}} | | per = {{{extra damage per 3|}}} | ||
}} | }} | ||
}} {{#if: {{{healing|}}} | | }} {{#if: {{{healing|}}} | | ||
; Healing | |||
: {{HealingInfo | |||
| {{{healing}}} | | {{{healing}}} | ||
| modifier = {{{healing modifier|}}} | | modifier = {{{healing modifier|}}} | ||
| per = {{{healing per|}}} | | per = {{{healing per|}}} | ||
}} | }} | ||
}} | }} {{#if: {{{attack roll|}}} {{{save|}}} {{{range|}}} {{{range m|}}} {{{range ft|}}} {{{aoe|}}} {{{area|}}} {{{ritual|}}} {{{recharge|}}} {{{concentration|}}} | | ||
; Details <!-- If you add any further detail fields below, make sure to extend the list above as well. --> | |||
{{#if: {{{attack roll|}}} | | }} {{#if: {{{attack roll|}}} | | ||
: {{Attack Roll|{{{attack roll|}}}}} {{#if: {{{on miss|}}} | (On Miss: {{{on miss}}}) }} | |||
}} {{#if: {{{save|}}} | | }} {{#if: {{{save|}}} | | ||
: {{Save | {{{save}}} | dc = {{{save dc|}}} }} {{#if: {{{on save|}}} | (On Save: {{{on save}}}) }} | |||
}}{{#if: {{{range m|}}} {{{range ft|}}} | }} {{#if: {{{range m|}}} {{{range ft|}}} | ||
| | | : {{Range | {{{range|}}} | m = {{{range m}}} | ft = {{{range ft}}} }} | ||
| {{#if: {{{range|}}} | | {{#if: {{{range|}}} | ||
| | | : {{Range | {{{range}}} }} | ||
}} | }} | ||
}} {{#if: {{{aoe|}}} | | }} {{#if: {{{aoe|}}} | | ||
: {{AOE | {{{aoe}}} | m = {{{aoe m}}} | ft = {{{aoe ft}}} }} | |||
}} {{#if: {{{area|}}} | | }} {{#if: {{{area|}}} | | ||
: {{SmallIcon | Aoe Icon.png }} Creates Area: {{{area}}} | |||
}} {{#if: {{{ritual|}}} | | }} {{#if: {{{ritual|}}} | | ||
: {{Ritual Spell}} | |||
}} {{#if: {{{recharge|}}} | | }} {{#if: {{{recharge|}}} | | ||
: {{Recharge | {{{recharge}}} }} | |||
}} {{#if: {{{concentration|}}} | | }} {{#if: {{{concentration|}}} | | ||
: {{Concentration}} | |||
}} | }} <!-- If you add any further detail fields above, make sure to extend the #if above it to display the "Details" header as well. --> | ||
}} <!-- | </div> | ||
</ | |||
<h2> At higher levels </h2> | <h2> At higher levels </h2> | ||
{{#if: {{{higher levels|}}} | {{main namespace only|[[Category:Spells that gain benefits at higher levels]]}} | {{#if: {{{higher levels|}}} | {{main namespace only|[[Category:Spells that gain benefits at higher levels]]}} |