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→Obtainable as rewards
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! width="" | Item source | ! width="" | Item source | ||
! width="" |Location | ! width="" |Location | ||
!Equipment slot | |||
|- | |- | ||
!{{MdRarityItem|Varsh Ko'kuu's Boots}} | !{{MdRarityItem|Varsh Ko'kuu's Boots}} | ||
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|[[Varsh Ko'kuu]] in the [[Crèche Y'llek#Hatchery|Hatchery]] | |[[Varsh Ko'kuu]] in the [[Crèche Y'llek#Hatchery|Hatchery]] | ||
|[[Crèche Y'llek]] {{Coords|1292|-759}} | |[[Crèche Y'llek]] {{Coords|1292|-759}} | ||
|Boots | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Ring of Shadows}} | ! scope="row" |{{MdRarityItem|Ring of Shadows}} | ||
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|Rewarded by [[Oliver]] for winning both rounds of his game at the [[House in Deep Shadows]] | |Rewarded by [[Oliver]] for winning both rounds of his game at the [[House in Deep Shadows]] | ||
| style="text-align: center;" |{{Coords|76|37}} | | style="text-align: center;" |{{Coords|76|37}} | ||
|Ring | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Raven Gloves}} | ! scope="row" |{{MdRarityItem|Raven Gloves}} | ||
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|Rewarded by [[He Who Was]] for [[Punish the Wicked]] | |Rewarded by [[He Who Was]] for [[Punish the Wicked]] | ||
| style="text-align: center;" |{{Coords|128|110}} | | style="text-align: center;" |{{Coords|128|110}} | ||
|Gloves | |||
|- | |- | ||
!{{MdRarityItem|Flawed Helldusk Helmet}} | !{{MdRarityItem|Flawed Helldusk Helmet}} | ||
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| rowspan="3" |Rewarded by [[Dammon]] at the Inn blacksmith for giving him 3 pieces of [[Infernal Iron]] during dialogue | | rowspan="3" |Rewarded by [[Dammon]] at the Inn blacksmith for giving him 3 pieces of [[Infernal Iron]] during dialogue | ||
| rowspan="3" |{{Coords|-33|164}} | | rowspan="3" |{{Coords|-33|164}} | ||
|Helmet | |||
|- | |- | ||
!{{MdRarityItem|Flawed Helldusk Armour}} | !{{MdRarityItem|Flawed Helldusk Armour}} | ||
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*Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1 | *Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1 | ||
* [[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | * [[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | ||
|Armour | |||
|- | |- | ||
!{{MdRarityItem|Flawed Helldusk Gloves}} | !{{MdRarityItem|Flawed Helldusk Gloves}} | ||
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*On an unarmed hit, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or suffer {{cond|Bleeding}} for 2 turns | *On an unarmed hit, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or suffer {{cond|Bleeding}} for 2 turns | ||
* [[Strength]] [[saving throw|saving throws]] +1 | * [[Strength]] [[saving throw|saving throws]] +1 | ||
|Gloves | |||
|- | |- | ||
!{{MdRarityItem|Sylvan Scimitar}} | !{{MdRarityItem|Sylvan Scimitar}} | ||
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|Looted from [[Jaheira]] (NPC or [[Companions|Companion]]) | |Looted from [[Jaheira]] (NPC or [[Companions|Companion]]) | ||
|{{Coords|-63|144}} | |{{Coords|-63|144}} | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Potent Robe}} | !{{MdRarityItem|Potent Robe}} | ||
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|Rewarded by [[Alfira]]{{ref|name=note8}} for [[Rescue the Tieflings]] | |Rewarded by [[Alfira]]{{ref|name=note8}} for [[Rescue the Tieflings]] | ||
|{{Coords|-64|141}} | |{{Coords|-64|141}} | ||
|Armour | |||
|- | |- | ||
!{{MdRarityItem|Shadow Blade Ring}} | !{{MdRarityItem|Shadow Blade Ring}} | ||
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|Rewarded by [[Arabella]] for [[Find Arabella's Parents]]. It is advised to send her to camp during the quest. | |Rewarded by [[Arabella]] for [[Find Arabella's Parents]]. It is advised to send her to camp during the quest. | ||
|[[Campsite]], next to [[Withers]] | |[[Campsite]], next to [[Withers]] | ||
|Ring | |||
|- | |- | ||
!{{MdRarityItem|Moonlight Glaive}} | !{{MdRarityItem|Moonlight Glaive}} | ||
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|Rewarded for rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] | |Rewarded for rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] | ||
|[[Shadowfell]] {{Coords|-604|-1431}} | |[[Shadowfell]] {{Coords|-604|-1431}} | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Selûne's Spear of Night}} | !{{MdRarityItem|Selûne's Spear of Night}} | ||
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|Rewarded at camp after rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] and defeating [[Ketheric Thorm]] | |Rewarded at camp after rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] and defeating [[Ketheric Thorm]] | ||
|[[Campsite]] | |[[Campsite]] | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Shadow Lantern}} | !{{MdRarityItem|Shadow Lantern}} | ||
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|Crafted by [[Gale]] ([[Origins|Origin]] or [[Companions|Companion]]) by combining [[Dead Pixie]] with [[Broken Moonlantern]] at the ritual circle behind the secret door in [[Balthazar|Balthazar's]] quarters on the upper floor | |Crafted by [[Gale]] ([[Origins|Origin]] or [[Companions|Companion]]) by combining [[Dead Pixie]] with [[Broken Moonlantern]] at the ritual circle behind the secret door in [[Balthazar|Balthazar's]] quarters on the upper floor | ||
|{{Coords|-150|-165}} | |{{Coords|-150|-165}} | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Infernal Rapier}} | !{{MdRarityItem|Infernal Rapier}} | ||
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|If persuaded, rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]] | |If persuaded, rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]] | ||
|[[Mind Flayer Colony]] {{Coords|676|39}} | |[[Mind Flayer Colony]] {{Coords|676|39}} | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Devotee's Mace}} | !{{MdRarityItem|Devotee's Mace}} | ||
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|[[Cleric|Clerics]] upon reaching level 10 and choosing {{sai|Divine Intervention: Arm Thy Servant|Arm Thy Servant}} as their {{sai|Divine Intervention}} | |[[Cleric|Clerics]] upon reaching level 10 and choosing {{sai|Divine Intervention: Arm Thy Servant|Arm Thy Servant}} as their {{sai|Divine Intervention}} | ||
|Any | |Any | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Xyanyde}} | !{{MdRarityItem|Xyanyde}} | ||
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| rowspan="3" |[[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans | | rowspan="3" |[[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans | ||
| rowspan="3" |{{Coords|333|41}} | | rowspan="3" |{{Coords|333|41}} | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Spidersilk Armour}} | !{{MdRarityItem|Spidersilk Armour}} | ||
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*[[Stealth]] +1 | *[[Stealth]] +1 | ||
*[[Advantage]] on [[Constitution]] [[saving throws]] | *[[Advantage]] on [[Constitution]] [[saving throws]] | ||
|Armour | |||
|- | |- | ||
!{{MdRarityItem|Boots of Striding}} | !{{MdRarityItem|Boots of Striding}} | ||
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*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}} | *On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}} | ||
*[[Athletics]] +1 | *[[Athletics]] +1 | ||
|Boots | |||
|} | |} | ||
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! width="" |Item source | ! width="" |Item source | ||
! width="" |Location | ! width="" |Location | ||
!Equipment slot | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Shield of Devotion}} | ! scope="row" |{{MdRarityItem|Shield of Devotion}} | ||
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| rowspan="13" | Bough or stolen from [[Talli|Quartermaster Talli]] near the [[Last Light Inn]] waypoint | | rowspan="13" | Bough or stolen from [[Talli|Quartermaster Talli]] near the [[Last Light Inn]] waypoint | ||
| rowspan="13" style="text-align: center;" |{{Coords|-27|132}} | | rowspan="13" style="text-align: center;" |{{Coords|-27|132}} | ||
|Shield | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Incandescent Staff}} | ! scope="row" |{{MdRarityItem|Incandescent Staff}} | ||
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*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}}) | *Cast {{sai|Fire Bolt}} ({{recharge|Per turn}}) | ||
*Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}}) | *Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}}) | ||
|Weapon | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Amulet of the Harpers}} | ! scope="row" |{{MdRarityItem|Amulet of the Harpers}} | ||
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*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] | *[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] | ||
*Cast {{sai|Shield}} ({{recharge|long rest}}) | *Cast {{sai|Shield}} ({{recharge|long rest}}) | ||
|Amulet | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Cindersnap Gloves}} | ! scope="row" |{{MdRarityItem|Cindersnap Gloves}} | ||
| | | | ||
*Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | *Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | ||
|Gloves | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Gloves of the Balanced Hands}} | ! scope="row" |{{MdRarityItem|Gloves of the Balanced Hands}} | ||
| | | | ||
*Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped | *Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped | ||
|Gloves | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Obsidian Laced Robe}} | ! scope="row" |{{MdRarityItem|Obsidian Laced Robe}} | ||
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* On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage | * On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage | ||
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage | *[[Resistance]] to {{DamageColor|Fire|Fire}} damage | ||
|Armour | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|The Mighty Cloth}} | ! scope="row" |{{MdRarityItem|The Mighty Cloth}} | ||
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*Immunity to being pushed, advantage on [[saving throw|saving throws]] against being {{cond|Restrained}} | *Immunity to being pushed, advantage on [[saving throw|saving throws]] against being {{cond|Restrained}} | ||
*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}}) | *Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}}) | ||
|Armour | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Yuan-Ti Scale Mail}} | ! scope="row" |{{MdRarityItem|Yuan-Ti Scale Mail}} | ||
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* Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | * Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | ||
*+1 bonus to [[Initiative]] rolls | *+1 bonus to [[Initiative]] rolls | ||
|Armour | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Shadeclinger Armour}} | ! scope="row" |{{MdRarityItem|Shadeclinger Armour}} | ||
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*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]] | *While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]] | ||
*[[Stealth]] +1 | *[[Stealth]] +1 | ||
|Armour | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Barkskin Armour}} | ! scope="row" |{{MdRarityItem|Barkskin Armour}} | ||
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*Increase your [[AC]] to 16 while wearing this armour | *Increase your [[AC]] to 16 while wearing this armour | ||
*[[Advantage]] on [[Constitution]] [[saving throw|saving throws]] | *[[Advantage]] on [[Constitution]] [[saving throw|saving throws]] | ||
|Armour | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Hat of Uninhibited Kushigo}} | ! scope="row" |{{MdRarityItem|Hat of Uninhibited Kushigo}} | ||
| | | | ||
*After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn | *After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn | ||
|Helmet | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Defender Greataxe}} | ! scope="row" |{{MdRarityItem|Defender Greataxe}} | ||
| | | | ||
*Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}}) | *Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}}) | ||
|Weapon | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Cloak of Protection}} | ! scope="row" |{{MdRarityItem|Cloak of Protection}} | ||
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*[[Armour Class]] +1 | *[[Armour Class]] +1 | ||
*[[Saving throws]] +1 | *[[Saving throws]] +1 | ||
|Cloak | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Sword of Life Stealing}} | ! scope="row" |{{MdRarityItem|Sword of Life Stealing}} | ||
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| rowspan="8" |Bought or stolen from [[Dammon]]{{ref|name=note6}} at the Inn blacksmith | | rowspan="8" |Bought or stolen from [[Dammon]]{{ref|name=note6}} at the Inn blacksmith | ||
| rowspan="8" style="text-align: center;" |{{Coords|-33|164}} | | rowspan="8" style="text-align: center;" |{{Coords|-33|164}} | ||
|Weapon | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Swordmaster Gloves}} | ! scope="row" |{{MdRarityItem|Swordmaster Gloves}} | ||
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*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]]. | *Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]]. | ||
*Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1 | *Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1 | ||
|Gloves | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Darkfire Shortbow}} | ! scope="row" |{{MdRarityItem|Darkfire Shortbow}} | ||
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*[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage | *[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage | ||
* Cast {{sai|Haste}} ({{recharge|long rest}}) | * Cast {{sai|Haste}} ({{recharge|long rest}}) | ||
|Weapon | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Harmonium Halberd}} | ! scope="row" |{{MdRarityItem|Harmonium Halberd}} | ||
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*[[Intelligence]] -1 | *[[Intelligence]] -1 | ||
*[[Wisdom]] -1 | *[[Wisdom]] -1 | ||
|Weapon | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Charge-Bound Warhammer}} | ! scope="row" |{{MdRarityItem|Charge-Bound Warhammer}} | ||
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*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon | *+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon | ||
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | *The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | ||
|Weapon | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Thermodynamo Axe}} | ! scope="row" |{{MdRarityItem|Thermodynamo Axe}} | ||
| | | | ||
*On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns | *On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns | ||
|Weapon | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Sword of Clutching Umbra}} | ! scope="row" |{{MdRarityItem|Sword of Clutching Umbra}} | ||
| | | | ||
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}}) | *Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}}) | ||
|Weapon | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Thorn Blade}} | ! scope="row" |{{MdRarityItem|Thorn Blade}} | ||
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*While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped | *While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped | ||
*Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}}) | *Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}}) | ||
|Weapon | |||
|- | |- | ||
! scope="row" | {{MdRarityItem|Evasive Shoes}} | ! scope="row" | {{MdRarityItem|Evasive Shoes}} | ||
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| rowspan="2" | Bought or stolen from [[Mattis]]{{ref|name=note7}} inside the Inn | | rowspan="2" | Bought or stolen from [[Mattis]]{{ref|name=note7}} inside the Inn | ||
| rowspan="2" style="text-align: center;" |{{Coords|-56|141}} | | rowspan="2" style="text-align: center;" |{{Coords|-56|141}} | ||
|Boots | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Cloak of Cunning Brume}} | ! scope="row" |{{MdRarityItem|Cloak of Cunning Brume}} | ||
| | | | ||
*On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn | *On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn | ||
|Cloak | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Gloves of the Automaton}} | ! scope="row" |{{MdRarityItem|Gloves of the Automaton}} | ||
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| rowspan="3" |Bought or stolen from [[Barcus Wroot]]{{ref|name=note9}} at his workshop in the Inn | | rowspan="3" |Bought or stolen from [[Barcus Wroot]]{{ref|name=note9}} at his workshop in the Inn | ||
| rowspan="3" style="text-align: center;" | {{Coords|-56|133}} | | rowspan="3" style="text-align: center;" | {{Coords|-56|133}} | ||
|Gloves | |||
|- | |- | ||
! scope="row" | {{MdRarityItem|Acrobat Shoes}} | ! scope="row" | {{MdRarityItem|Acrobat Shoes}} | ||
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*[[Acrobatics]] +1 | *[[Acrobatics]] +1 | ||
*[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]] | *[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]] | ||
|Boots | |||
|- | |- | ||
! scope="row" |{{MdRarityItem|Ring of Geniality}} | ! scope="row" |{{MdRarityItem|Ring of Geniality}} | ||
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*[[Persuasion]] +1 | *[[Persuasion]] +1 | ||
*[[Deception]] +1 | *[[Deception]] +1 | ||
|Ring | |||
|- | |- | ||
!{{MdRarityItem|Sharpened Snare Cuirass}} | !{{MdRarityItem|Sharpened Snare Cuirass}} | ||
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| rowspan="8" |Bought or stolen from [[Roah Moonglow]] at the main floor | | rowspan="8" |Bought or stolen from [[Roah Moonglow]] at the main floor | ||
| rowspan="8" |{{Coords|-174|-179}} | | rowspan="8" |{{Coords|-174|-179}} | ||
|Armour | |||
|- | |- | ||
!{{MdRarityItem|Gloves of Crushing}} | !{{MdRarityItem|Gloves of Crushing}} | ||
| | | | ||
*Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed and {{sai|Throw}} [[Dice rolls#Attack rolls|attack rolls]] | *Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed and {{sai|Throw}} [[Dice rolls#Attack rolls|attack rolls]] | ||
|Gloves | |||
|- | |- | ||
!{{MdRarityItem|Armour of Devotion}} | !{{MdRarityItem|Armour of Devotion}} | ||
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*Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}}) | *Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}}) | ||
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | *[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | ||
|Armour | |||
|- | |- | ||
!{{MdRarityItem|Drakethroat Glaive}} | !{{MdRarityItem|Drakethroat Glaive}} | ||
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*Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon | *Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon | ||
*Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}}) | *Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}}) | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Ne'er Misser}} | !{{MdRarityItem|Ne'er Misser}} | ||
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*This weapon deals exclusively {{DamageColor|Force|Force}} damage | *This weapon deals exclusively {{DamageColor|Force|Force}} damage | ||
*Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}}) | *Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}}) | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Poisoner's Ring}} | !{{MdRarityItem|Poisoner's Ring}} | ||
| | | | ||
*Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}}) | *Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}}) | ||
|Ring | |||
|- | |- | ||
!{{MdRarityItem|Ring of Spiteful Thunder}} | !{{MdRarityItem|Ring of Spiteful Thunder}} | ||
|*When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | |*When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | ||
|Ring | |||
|- | |- | ||
!{{MdRarityItem|Marksmanship Hat}} | !{{MdRarityItem|Marksmanship Hat}} | ||
| | | | ||
*+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | *+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
|Helmet | |||
|- | |- | ||
!{{MdRarityItem|Halberd of Vigilance}} | !{{MdRarityItem|Halberd of Vigilance}} | ||
Line 801: | Line 854: | ||
| rowspan="8" |Bought or stolen from [[Lann Tarv]] at the main floor | | rowspan="8" |Bought or stolen from [[Lann Tarv]] at the main floor | ||
| rowspan="8" |{{Coords|-164|-168}} | | rowspan="8" |{{Coords|-164|-168}} | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Gloves of The Duellist}} | !{{MdRarityItem|Gloves of The Duellist}} | ||
| | | | ||
*+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work | *+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work | ||
|Gloves | |||
|- | |- | ||
!{{MdRarityItem|Sentinel Shield}} | !{{MdRarityItem|Sentinel Shield}} | ||
Line 810: | Line 865: | ||
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | *[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
|Shield | |||
|- | |- | ||
!{{MdRarityItem|Enraging Heart Garb}} | !{{MdRarityItem|Enraging Heart Garb}} | ||
Line 815: | Line 871: | ||
*While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns | *While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns | ||
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour | *Increase your [[Constitution]] by 2 (max 20) while wearing this armour | ||
|Armour | |||
|- | |- | ||
!{{MdRarityItem|Fistbreaker Helm}} | !{{MdRarityItem|Fistbreaker Helm}} | ||
Line 820: | Line 877: | ||
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
*+1 bonus to [[Initiative]] rolls | *+1 bonus to [[Initiative]] rolls | ||
|Helmet | |||
|- | |- | ||
!{{MdRarityItem|Bigboy's Chew Toy}} | !{{MdRarityItem|Bigboy's Chew Toy}} | ||
| | | | ||
*Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}}) | *Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}}) | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Titanstring Bow}} | !{{MdRarityItem|Titanstring Bow}} | ||
| | | | ||
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow | *Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Slicing Shortsword}} | !{{MdRarityItem|Slicing Shortsword}} | ||
|*When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target | |*When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Gauntlets of Surging Accuracy}} | !{{MdRarityItem|Gauntlets of Surging Accuracy}} | ||
Line 837: | Line 898: | ||
| rowspan="3" |Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help | | rowspan="3" |Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help | ||
| rowspan="3" |{{Coords|-164|-168}} | | rowspan="3" |{{Coords|-164|-168}} | ||
|Gloves | |||
|- | |- | ||
!{{MdRarityItem|Dwarven Splintmail}} | !{{MdRarityItem|Dwarven Splintmail}} | ||
Line 844: | Line 906: | ||
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour | *Increase your [[Constitution]] by 2 (max 20) while wearing this armour | ||
*[[Disadvantage]] on [[Stealth]] ability checks | *[[Disadvantage]] on [[Stealth]] ability checks | ||
|Armoru | |||
|- | |- | ||
!{{MdRarityItem|Render of Mind and Body}} | !{{MdRarityItem|Render of Mind and Body}} | ||
| | | | ||
*When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon | *When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Circlet of Hunting}} | !{{MdRarityItem|Circlet of Hunting}} | ||
Line 854: | Line 918: | ||
| rowspan="7" |Bought or stolen from [[Araj Oblodra]] at the main floor | | rowspan="7" |Bought or stolen from [[Araj Oblodra]] at the main floor | ||
| rowspan="7" |{{Coords|-128|-193}} | | rowspan="7" |{{Coords|-128|-193}} | ||
|Helmet | |||
|- | |- | ||
!{{MdRarityItem|Boots of Arcane Bolstering}} | !{{MdRarityItem|Boots of Arcane Bolstering}} | ||
|*On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns | |*On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns | ||
|Boots | |||
|- | |- | ||
!{{MdRarityItem|Risky Ring}} | !{{MdRarityItem|Risky Ring}} | ||
| | | | ||
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]] | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]] | ||
|Ring | |||
|- | |- | ||
!{{MdRarityItem|Ring of Free Action}} | !{{MdRarityItem|Ring of Free Action}} | ||
| | | | ||
*Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}} | *Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}} | ||
|Ring | |||
|- | |- | ||
!{{MdRarityItem|Robe of Exquisite Focus}} | !{{MdRarityItem|Robe of Exquisite Focus}} | ||
| | | | ||
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
|Armour | |||
|- | |- | ||
!{{MdRarityItem|Thunderskin Cloak}} | !{{MdRarityItem|Thunderskin Cloak}} | ||
|*When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | |*When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns | ||
|Cloak | |||
|- | |- | ||
!{{MdRarityItem|Hat of Storm Scion's Power}} | !{{MdRarityItem|Hat of Storm Scion's Power}} | ||
| | | | ||
*When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns | *When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns | ||
|Helmet | |||
|- | |- | ||
!{{MdRarityItem|Periapt of Wound Closure}} | !{{MdRarityItem|Periapt of Wound Closure}} | ||
Line 883: | Line 954: | ||
| rowspan="8" |Bought or stolen from [[Esther|Lady Esther]] north-east of the [[Rosymorn Monastery Trail#Regional Waypoints|Trielta Crags]] waypoint | | rowspan="8" |Bought or stolen from [[Esther|Lady Esther]] north-east of the [[Rosymorn Monastery Trail#Regional Waypoints|Trielta Crags]] waypoint | ||
| rowspan="8" |{{Coords|-42|-129}} | | rowspan="8" |{{Coords|-42|-129}} | ||
|Amulet | |||
|- | |- | ||
!{{MdRarityItem|Gloves of Cinder and Sizzle}} | !{{MdRarityItem|Gloves of Cinder and Sizzle}} | ||
Line 888: | Line 960: | ||
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed attacks | *Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed attacks | ||
*Cast {{sai|Scorching Ray}} (level 3) ({{recharge|long rest}}) | *Cast {{sai|Scorching Ray}} (level 3) ({{recharge|long rest}}) | ||
|Gloves | |||
|- | |- | ||
!{{MdRarityItem|The Graceful Cloth}} | !{{MdRarityItem|The Graceful Cloth}} | ||
Line 894: | Line 967: | ||
*Increase your Dexterity by 2 (max 20) while wearing this armour | *Increase your Dexterity by 2 (max 20) while wearing this armour | ||
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft, and you take half damage from falling | *{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft, and you take half damage from falling | ||
|Armour | |||
|- | |- | ||
!{{MdRarityItem|Cacophony}} | !{{MdRarityItem|Cacophony}} | ||
Line 899: | Line 973: | ||
*Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage in melee with this weapon | *Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage in melee with this weapon | ||
*Cast {{sai|Thunderous Smite}} ({{recharge|short rest}}) | *Cast {{sai|Thunderous Smite}} ({{recharge|short rest}}) | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Gloves of Baneful Striking}} | !{{MdRarityItem|Gloves of Baneful Striking}} | ||
| | | | ||
*On a hit with your weapon, inflict a 1d4 penalty on target's [[saving throws]] against your [[spells]] for 2 turns | *On a hit with your weapon, inflict a 1d4 penalty on target's [[saving throws]] against your [[spells]] for 2 turns | ||
|Gloves | |||
|- | |- | ||
!{{MdRarityItem|Winter's Clutches}} | !{{MdRarityItem|Winter's Clutches}} | ||
| | | | ||
* When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s) | * When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s) | ||
|Gloves | |||
|- | |- | ||
!{{MdRarityItem|Boots of Elemental Momentum}} | !{{MdRarityItem|Boots of Elemental Momentum}} | ||
Line 912: | Line 989: | ||
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain {{cond|Momentum}} for 2 turns | *When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain {{cond|Momentum}} for 2 turns | ||
*[[Athletics]] +1 | *[[Athletics]] +1 | ||
|Boots | |||
|- | |- | ||
!{{MdRarityItem|Hoppy}} | !{{MdRarityItem|Hoppy}} | ||
| | | | ||
*Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]] and regaining {{DamageColor|Healing|1d6 hit points}} ({{recharge|short rest}}) | *Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]] and regaining {{DamageColor|Healing|1d6 hit points}} ({{recharge|short rest}}) | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Gloves of Dexterity}} | !{{MdRarityItem|Gloves of Dexterity}} | ||
Line 923: | Line 1,002: | ||
| rowspan="8" |Bought or stolen from [[A'jak'nir Jeera]] south-east of the [[Crèche Y'llek]] waypoint | | rowspan="8" |Bought or stolen from [[A'jak'nir Jeera]] south-east of the [[Crèche Y'llek]] waypoint | ||
| rowspan="8" |[[Crèche Y'llek]] {{Coords|1387|-821}} | | rowspan="8" |[[Crèche Y'llek]] {{Coords|1387|-821}} | ||
|Gloves | |||
|- | |- | ||
!{{MdRarityItem|Knife of the Undermountain King}} | !{{MdRarityItem|Knife of the Undermountain King}} | ||
Line 928: | Line 1,008: | ||
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result | *Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result | ||
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this shortsword against [[obscured]] targets | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this shortsword against [[obscured]] targets | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Daredevil Gloves}} | !{{MdRarityItem|Daredevil Gloves}} | ||
Line 933: | Line 1,014: | ||
*[[Spells|Spell]] [[attack rolls]] +1 | *[[Spells|Spell]] [[attack rolls]] +1 | ||
*Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off | *Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off | ||
|Gloves | |||
|- | |- | ||
!{{MdRarityItem|Vital Conduit Boots}} | !{{MdRarityItem|Vital Conduit Boots}} | ||
|*On a [[concentration]] cast, gain 8 [[Hit points#Temporary hit points|temporary hit points]] | |*On a [[concentration]] cast, gain 8 [[Hit points#Temporary hit points|temporary hit points]] | ||
*[[Athletics]] +1 | *[[Athletics]] +1 | ||
|Boots | |||
|- | |- | ||
!{{MdRarityItem|Defender Flail}} | !{{MdRarityItem|Defender Flail}} | ||
Line 942: | Line 1,025: | ||
*Reduce incoming {{DamageColor|Physical|Physical}} damage by 1 | *Reduce incoming {{DamageColor|Physical|Physical}} damage by 1 | ||
*[[Armour Class]] +1 | *[[Armour Class]] +1 | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Larethian's Wrath}} | !{{MdRarityItem|Larethian's Wrath}} | ||
Line 947: | Line 1,031: | ||
*Gain an action to cleave in a 4 m / 13 ft cone, dealing {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}}) | *Gain an action to cleave in a 4 m / 13 ft cone, dealing {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}}) | ||
*Unlike most [[Longswords]], this sword is a [[finesse]] weapon | *Unlike most [[Longswords]], this sword is a [[finesse]] weapon | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Unseen Menace}} | !{{MdRarityItem|Unseen Menace}} | ||
|*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]] | |*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]] | ||
*The effect wears off for 2 rounds when you miss an attack roll with this weapon | *The effect wears off for 2 rounds when you miss an attack roll with this weapon | ||
|Weapon | |||
|- | |- | ||
!{{MdRarityItem|Witchbreaker}} | !{{MdRarityItem|Witchbreaker}} | ||
| | | | ||
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[concentrating]] targets | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[concentrating]] targets | ||
|Weapon | |||
|} | |} | ||
== [[Act Three]]== | == [[Act Three]]== |