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User:Thirdmunky: Difference between revisions

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Line 499: Line 499:
! width="" | Item source
! width="" | Item source
! width="" |Location
! width="" |Location
!Equipment slot
|-
|-
!{{MdRarityItem|Varsh Ko'kuu's Boots}}
!{{MdRarityItem|Varsh Ko'kuu's Boots}}
Line 505: Line 506:
|[[Varsh Ko'kuu]] in the [[Crèche Y'llek#Hatchery|Hatchery]]
|[[Varsh Ko'kuu]] in the [[Crèche Y'llek#Hatchery|Hatchery]]
|[[Crèche Y'llek]] {{Coords|1292|-759}}
|[[Crèche Y'llek]] {{Coords|1292|-759}}
|Boots
|-
|-
! scope="row" |{{MdRarityItem|Ring of Shadows}}
! scope="row" |{{MdRarityItem|Ring of Shadows}}
Line 511: Line 513:
|Rewarded by [[Oliver]] for winning both rounds of his game at the [[House in Deep Shadows]]
|Rewarded by [[Oliver]] for winning both rounds of his game at the [[House in Deep Shadows]]
| style="text-align: center;" |{{Coords|76|37}}
| style="text-align: center;" |{{Coords|76|37}}
|Ring
|-
|-
! scope="row" |{{MdRarityItem|Raven Gloves}}
! scope="row" |{{MdRarityItem|Raven Gloves}}
Line 517: Line 520:
|Rewarded by [[He Who Was]] for [[Punish the Wicked]]
|Rewarded by [[He Who Was]] for [[Punish the Wicked]]
| style="text-align: center;" |{{Coords|128|110}}
| style="text-align: center;" |{{Coords|128|110}}
|Gloves
|-
|-
!{{MdRarityItem|Flawed Helldusk Helmet}}
!{{MdRarityItem|Flawed Helldusk Helmet}}
Line 524: Line 528:
| rowspan="3" |Rewarded by [[Dammon]] at the Inn blacksmith for giving him 3 pieces of [[Infernal Iron]] during dialogue
| rowspan="3" |Rewarded by [[Dammon]] at the Inn blacksmith for giving him 3 pieces of [[Infernal Iron]] during dialogue
| rowspan="3" |{{Coords|-33|164}}
| rowspan="3" |{{Coords|-33|164}}
|Helmet
|-
|-
!{{MdRarityItem|Flawed Helldusk Armour}}
!{{MdRarityItem|Flawed Helldusk Armour}}
Line 530: Line 535:
*Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1
*Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1
* [[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
* [[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
|Armour
|-
|-
!{{MdRarityItem|Flawed Helldusk Gloves}}
!{{MdRarityItem|Flawed Helldusk Gloves}}
Line 536: Line 542:
*On an unarmed hit, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or suffer {{cond|Bleeding}} for 2 turns
*On an unarmed hit, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or suffer {{cond|Bleeding}} for 2 turns
* [[Strength]] [[saving throw|saving throws]] +1
* [[Strength]] [[saving throw|saving throws]] +1
|Gloves
|-
|-
!{{MdRarityItem|Sylvan Scimitar}}
!{{MdRarityItem|Sylvan Scimitar}}
Line 542: Line 549:
|Looted from [[Jaheira]] (NPC or [[Companions|Companion]])
|Looted from [[Jaheira]] (NPC or [[Companions|Companion]])
|{{Coords|-63|144}}
|{{Coords|-63|144}}
|Weapon
|-
|-
!{{MdRarityItem|Potent Robe}}
!{{MdRarityItem|Potent Robe}}
Line 550: Line 558:
|Rewarded by [[Alfira]]{{ref|name=note8}} for [[Rescue the Tieflings]]
|Rewarded by [[Alfira]]{{ref|name=note8}} for [[Rescue the Tieflings]]
|{{Coords|-64|141}}
|{{Coords|-64|141}}
|Armour
|-
|-
!{{MdRarityItem|Shadow Blade Ring}}
!{{MdRarityItem|Shadow Blade Ring}}
Line 556: Line 565:
|Rewarded by [[Arabella]] for [[Find Arabella's Parents]]. It is advised to send her to camp during the quest.
|Rewarded by [[Arabella]] for [[Find Arabella's Parents]]. It is advised to send her to camp during the quest.
|[[Campsite]], next to [[Withers]]
|[[Campsite]], next to [[Withers]]
|Ring
|-
|-
!{{MdRarityItem|Moonlight Glaive}}
!{{MdRarityItem|Moonlight Glaive}}
Line 564: Line 574:
|Rewarded for rescuing the [[Find the Nightsong#Shadowfell|Nightsong]]
|Rewarded for rescuing the [[Find the Nightsong#Shadowfell|Nightsong]]
|[[Shadowfell]] {{Coords|-604|-1431}}
|[[Shadowfell]] {{Coords|-604|-1431}}
|Weapon
|-
|-
!{{MdRarityItem|Selûne's Spear of Night}}
!{{MdRarityItem|Selûne's Spear of Night}}
Line 573: Line 584:
|Rewarded at camp after rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] and defeating [[Ketheric Thorm]]
|Rewarded at camp after rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] and defeating [[Ketheric Thorm]]
|[[Campsite]]
|[[Campsite]]
|Weapon
|-
|-
!{{MdRarityItem|Shadow Lantern}}
!{{MdRarityItem|Shadow Lantern}}
Line 580: Line 592:
|Crafted by [[Gale]] ([[Origins|Origin]] or [[Companions|Companion]]) by combining [[Dead Pixie]] with [[Broken Moonlantern]] at the ritual circle behind the secret door in [[Balthazar|Balthazar's]] quarters on the upper floor
|Crafted by [[Gale]] ([[Origins|Origin]] or [[Companions|Companion]]) by combining [[Dead Pixie]] with [[Broken Moonlantern]] at the ritual circle behind the secret door in [[Balthazar|Balthazar's]] quarters on the upper floor
|{{Coords|-150|-165}}
|{{Coords|-150|-165}}
|Weapon
|-
|-
!{{MdRarityItem|Infernal Rapier}}
!{{MdRarityItem|Infernal Rapier}}
Line 588: Line 601:
|If persuaded, rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]]
|If persuaded, rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]]
|[[Mind Flayer Colony]] {{Coords|676|39}}
|[[Mind Flayer Colony]] {{Coords|676|39}}
|Weapon
|-
|-
!{{MdRarityItem|Devotee's Mace}}
!{{MdRarityItem|Devotee's Mace}}
Line 595: Line 609:
|[[Cleric|Clerics]] upon reaching level 10 and choosing {{sai|Divine Intervention: Arm Thy Servant|Arm Thy Servant}} as their {{sai|Divine Intervention}}
|[[Cleric|Clerics]] upon reaching level 10 and choosing {{sai|Divine Intervention: Arm Thy Servant|Arm Thy Servant}} as their {{sai|Divine Intervention}}
|Any
|Any
|Weapon
|-
|-
!{{MdRarityItem|Xyanyde}}
!{{MdRarityItem|Xyanyde}}
Line 601: Line 616:
| rowspan="3" |[[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans
| rowspan="3" |[[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans
| rowspan="3" |{{Coords|333|41}}
| rowspan="3" |{{Coords|333|41}}
|Weapon
|-
|-
!{{MdRarityItem|Spidersilk Armour}}
!{{MdRarityItem|Spidersilk Armour}}
Line 606: Line 622:
*[[Stealth]] +1
*[[Stealth]] +1
*[[Advantage]] on [[Constitution]] [[saving throws]]
*[[Advantage]] on [[Constitution]] [[saving throws]]
|Armour
|-
|-
!{{MdRarityItem|Boots of Striding}}
!{{MdRarityItem|Boots of Striding}}
Line 611: Line 628:
*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}}
*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}}
*[[Athletics]] +1
*[[Athletics]] +1
|Boots
|}
|}


Line 619: Line 637:
! width="" |Item source
! width="" |Item source
! width="" |Location  
! width="" |Location  
!Equipment slot
|-
|-
! scope="row" |{{MdRarityItem|Shield of Devotion}}
! scope="row" |{{MdRarityItem|Shield of Devotion}}
Line 627: Line 646:
| rowspan="13" | Bough or stolen from [[Talli|Quartermaster Talli]] near the [[Last Light Inn]] waypoint
| rowspan="13" | Bough or stolen from [[Talli|Quartermaster Talli]] near the [[Last Light Inn]] waypoint
| rowspan="13" style="text-align: center;" |{{Coords|-27|132}}
| rowspan="13" style="text-align: center;" |{{Coords|-27|132}}
|Shield
|-
|-
! scope="row" |{{MdRarityItem|Incandescent Staff}}
! scope="row" |{{MdRarityItem|Incandescent Staff}}
Line 634: Line 654:
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}})
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}})
*Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}})
*Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}})
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Amulet of the Harpers}}
! scope="row" |{{MdRarityItem|Amulet of the Harpers}}
Line 639: Line 660:
*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]]
*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]]
*Cast {{sai|Shield}} ({{recharge|long rest}})
*Cast {{sai|Shield}} ({{recharge|long rest}})
|Amulet
|-
|-
! scope="row" |{{MdRarityItem|Cindersnap Gloves}}
! scope="row" |{{MdRarityItem|Cindersnap Gloves}}
|
|
*Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}})
*Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}})
|Gloves
|-
|-
! scope="row" |{{MdRarityItem|Gloves of the Balanced Hands}}
! scope="row" |{{MdRarityItem|Gloves of the Balanced Hands}}
|
|
*Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped
*Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped
|Gloves
|-
|-
! scope="row" |{{MdRarityItem|Obsidian Laced Robe}}
! scope="row" |{{MdRarityItem|Obsidian Laced Robe}}
Line 652: Line 676:
* On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage
* On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage
|Armour
|-
|-
! scope="row" |{{MdRarityItem|The Mighty Cloth}}
! scope="row" |{{MdRarityItem|The Mighty Cloth}}
Line 659: Line 684:
*Immunity to being pushed, advantage on [[saving throw|saving throws]] against being {{cond|Restrained}}
*Immunity to being pushed, advantage on [[saving throw|saving throws]] against being {{cond|Restrained}}
*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}})
*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}})
|Armour
|-
|-
! scope="row" |{{MdRarityItem|Yuan-Ti Scale Mail}}
! scope="row" |{{MdRarityItem|Yuan-Ti Scale Mail}}
Line 664: Line 690:
* Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour
* Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour
*+1 bonus to [[Initiative]] rolls
*+1 bonus to [[Initiative]] rolls
|Armour
|-
|-
! scope="row" |{{MdRarityItem|Shadeclinger Armour}}
! scope="row" |{{MdRarityItem|Shadeclinger Armour}}
Line 669: Line 696:
*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]]
*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]]
*[[Stealth]] +1
*[[Stealth]] +1
|Armour
|-
|-
! scope="row" |{{MdRarityItem|Barkskin Armour}}
! scope="row" |{{MdRarityItem|Barkskin Armour}}
Line 674: Line 702:
*Increase your [[AC]] to 16 while wearing this armour
*Increase your [[AC]] to 16 while wearing this armour
*[[Advantage]] on [[Constitution]] [[saving throw|saving throws]]
*[[Advantage]] on [[Constitution]] [[saving throw|saving throws]]
|Armour
|-
|-
! scope="row" |{{MdRarityItem|Hat of Uninhibited Kushigo}}
! scope="row" |{{MdRarityItem|Hat of Uninhibited Kushigo}}
|  
|  
*After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn
*After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn
|Helmet
|-
|-
! scope="row" |{{MdRarityItem|Defender Greataxe}}
! scope="row" |{{MdRarityItem|Defender Greataxe}}
|
|
*Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}})
*Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}})
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Cloak of Protection}}
! scope="row" |{{MdRarityItem|Cloak of Protection}}
Line 687: Line 718:
*[[Armour Class]] +1
*[[Armour Class]] +1
*[[Saving throws]] +1
*[[Saving throws]] +1
|Cloak
|-
|-
! scope="row" |{{MdRarityItem|Sword of Life Stealing}}
! scope="row" |{{MdRarityItem|Sword of Life Stealing}}
Line 693: Line 725:
| rowspan="8" |Bought or stolen from [[Dammon]]{{ref|name=note6}} at the Inn blacksmith
| rowspan="8" |Bought or stolen from [[Dammon]]{{ref|name=note6}} at the Inn blacksmith
| rowspan="8" style="text-align: center;" |{{Coords|-33|164}}
| rowspan="8" style="text-align: center;" |{{Coords|-33|164}}
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Swordmaster Gloves}}
! scope="row" |{{MdRarityItem|Swordmaster Gloves}}
Line 698: Line 731:
*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]].
*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]].
*Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1
*Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1
|Gloves
|-
|-
! scope="row" |{{MdRarityItem|Darkfire Shortbow}}
! scope="row" |{{MdRarityItem|Darkfire Shortbow}}
Line 703: Line 737:
*[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage
*[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage
* Cast {{sai|Haste}} ({{recharge|long rest}})
* Cast {{sai|Haste}} ({{recharge|long rest}})
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Harmonium Halberd}}
! scope="row" |{{MdRarityItem|Harmonium Halberd}}
Line 709: Line 744:
*[[Intelligence]] -1
*[[Intelligence]] -1
*[[Wisdom]] -1
*[[Wisdom]] -1
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Charge-Bound Warhammer}}
! scope="row" |{{MdRarityItem|Charge-Bound Warhammer}}
Line 715: Line 751:
*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon
*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Thermodynamo Axe}}
! scope="row" |{{MdRarityItem|Thermodynamo Axe}}
|  
|  
*On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns
*On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Sword of Clutching Umbra}}
! scope="row" |{{MdRarityItem|Sword of Clutching Umbra}}
|
|
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}})
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}})
|Weapon
|-
|-
! scope="row" |{{MdRarityItem|Thorn Blade}}
! scope="row" |{{MdRarityItem|Thorn Blade}}
Line 728: Line 767:
*While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped
*While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped
*Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}})
|Weapon
|-
|-
! scope="row" | {{MdRarityItem|Evasive Shoes}}
! scope="row" | {{MdRarityItem|Evasive Shoes}}
Line 735: Line 775:
| rowspan="2" | Bought or stolen from [[Mattis]]{{ref|name=note7}} inside the Inn
| rowspan="2" | Bought or stolen from [[Mattis]]{{ref|name=note7}} inside the Inn
| rowspan="2" style="text-align: center;" |{{Coords|-56|141}}
| rowspan="2" style="text-align: center;" |{{Coords|-56|141}}
|Boots
|-
|-
! scope="row" |{{MdRarityItem|Cloak of Cunning Brume}}
! scope="row" |{{MdRarityItem|Cloak of Cunning Brume}}
|
|
*On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn
*On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn
|Cloak
|-
|-
! scope="row" |{{MdRarityItem|Gloves of the Automaton}}
! scope="row" |{{MdRarityItem|Gloves of the Automaton}}
Line 746: Line 788:
| rowspan="3" |Bought or stolen from [[Barcus Wroot]]{{ref|name=note9}} at his workshop in the Inn
| rowspan="3" |Bought or stolen from [[Barcus Wroot]]{{ref|name=note9}} at his workshop in the Inn
| rowspan="3" style="text-align: center;" | {{Coords|-56|133}}
| rowspan="3" style="text-align: center;" | {{Coords|-56|133}}
|Gloves
|-
|-
! scope="row" | {{MdRarityItem|Acrobat Shoes}}
! scope="row" | {{MdRarityItem|Acrobat Shoes}}
Line 751: Line 794:
*[[Acrobatics]] +1
*[[Acrobatics]] +1
*[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]]
*[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]]
|Boots
|-
|-
! scope="row" |{{MdRarityItem|Ring of Geniality}}
! scope="row" |{{MdRarityItem|Ring of Geniality}}
Line 756: Line 800:
*[[Persuasion]] +1
*[[Persuasion]] +1
*[[Deception]] +1
*[[Deception]] +1
|Ring
|-
|-
!{{MdRarityItem|Sharpened Snare Cuirass}}
!{{MdRarityItem|Sharpened Snare Cuirass}}
Line 763: Line 808:
| rowspan="8" |Bought or stolen from [[Roah Moonglow]] at the main floor
| rowspan="8" |Bought or stolen from [[Roah Moonglow]] at the main floor
| rowspan="8" |{{Coords|-174|-179}}
| rowspan="8" |{{Coords|-174|-179}}
|Armour
|-
|-
!{{MdRarityItem|Gloves of Crushing}}
!{{MdRarityItem|Gloves of Crushing}}
|
|
*Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed and {{sai|Throw}} [[Dice rolls#Attack rolls|attack rolls]]
*Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed and {{sai|Throw}} [[Dice rolls#Attack rolls|attack rolls]]
|Gloves
|-
|-
!{{MdRarityItem|Armour of Devotion}}
!{{MdRarityItem|Armour of Devotion}}
Line 772: Line 819:
*Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}})
*Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}})
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
|Armour
|-
|-
!{{MdRarityItem|Drakethroat Glaive}}
!{{MdRarityItem|Drakethroat Glaive}}
Line 777: Line 825:
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon
*Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}})
*Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}})
|Weapon
|-
|-
!{{MdRarityItem|Ne'er Misser}}
!{{MdRarityItem|Ne'er Misser}}
Line 782: Line 831:
*This weapon deals exclusively {{DamageColor|Force|Force}} damage
*This weapon deals exclusively {{DamageColor|Force|Force}} damage
*Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}})
*Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}})
|Weapon
|-
|-
!{{MdRarityItem|Poisoner's Ring}}
!{{MdRarityItem|Poisoner's Ring}}
|
|
*Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}})
*Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}})
|Ring
|-
|-
!{{MdRarityItem|Ring of Spiteful Thunder}}
!{{MdRarityItem|Ring of Spiteful Thunder}}
|*When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns
|*When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns
|Ring
|-
|-
!{{MdRarityItem|Marksmanship Hat}}
!{{MdRarityItem|Marksmanship Hat}}
|
|
*+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
|Helmet
|-
|-
!{{MdRarityItem|Halberd of Vigilance}}
!{{MdRarityItem|Halberd of Vigilance}}
Line 801: Line 854:
| rowspan="8" |Bought or stolen from [[Lann Tarv]] at the main floor
| rowspan="8" |Bought or stolen from [[Lann Tarv]] at the main floor
| rowspan="8" |{{Coords|-164|-168}}
| rowspan="8" |{{Coords|-164|-168}}
|Weapon
|-
|-
!{{MdRarityItem|Gloves of The Duellist}}
!{{MdRarityItem|Gloves of The Duellist}}
|
|
*+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work
*+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work
|Gloves
|-
|-
!{{MdRarityItem|Sentinel Shield}}
!{{MdRarityItem|Sentinel Shield}}
Line 810: Line 865:
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]]
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]]
|Shield
|-
|-
!{{MdRarityItem|Enraging Heart Garb}}
!{{MdRarityItem|Enraging Heart Garb}}
Line 815: Line 871:
*While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns
*While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour
|Armour
|-
|-
!{{MdRarityItem|Fistbreaker Helm}}
!{{MdRarityItem|Fistbreaker Helm}}
Line 820: Line 877:
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*+1 bonus to [[Initiative]] rolls
*+1 bonus to [[Initiative]] rolls
|Helmet
|-
|-
!{{MdRarityItem|Bigboy's Chew Toy}}
!{{MdRarityItem|Bigboy's Chew Toy}}
|
|
*Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}})
*Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}})
|Weapon
|-
|-
!{{MdRarityItem|Titanstring Bow}}
!{{MdRarityItem|Titanstring Bow}}
|
|
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow
|Weapon
|-
|-
!{{MdRarityItem|Slicing Shortsword}}
!{{MdRarityItem|Slicing Shortsword}}
|*When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target
|*When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target
|Weapon
|-
|-
!{{MdRarityItem|Gauntlets of Surging Accuracy}}
!{{MdRarityItem|Gauntlets of Surging Accuracy}}
Line 837: Line 898:
| rowspan="3" |Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help
| rowspan="3" |Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help
| rowspan="3" |{{Coords|-164|-168}}
| rowspan="3" |{{Coords|-164|-168}}
|Gloves
|-
|-
!{{MdRarityItem|Dwarven Splintmail}}
!{{MdRarityItem|Dwarven Splintmail}}
Line 844: Line 906:
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour
*[[Disadvantage]] on [[Stealth]] ability checks
*[[Disadvantage]] on [[Stealth]] ability checks
|Armoru
|-
|-
!{{MdRarityItem|Render of Mind and Body}}
!{{MdRarityItem|Render of Mind and Body}}
|
|
*When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon
*When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon
|Weapon
|-
|-
!{{MdRarityItem|Circlet of Hunting}}
!{{MdRarityItem|Circlet of Hunting}}
Line 854: Line 918:
| rowspan="7" |Bought or stolen from [[Araj Oblodra]] at the main floor
| rowspan="7" |Bought or stolen from [[Araj Oblodra]] at the main floor
| rowspan="7" |{{Coords|-128|-193}}
| rowspan="7" |{{Coords|-128|-193}}
|Helmet
|-
|-
!{{MdRarityItem|Boots of Arcane Bolstering}}
!{{MdRarityItem|Boots of Arcane Bolstering}}
|*On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns
|*On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns
|Boots
|-
|-
!{{MdRarityItem|Risky Ring}}
!{{MdRarityItem|Risky Ring}}
|
|
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]]
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]]
|Ring
|-
|-
!{{MdRarityItem|Ring of Free Action}}
!{{MdRarityItem|Ring of Free Action}}
|
|
*Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}}
*Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}}
|Ring
|-
|-
!{{MdRarityItem|Robe of Exquisite Focus}}
!{{MdRarityItem|Robe of Exquisite Focus}}
|
|
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
|Armour
|-
|-
!{{MdRarityItem|Thunderskin Cloak}}
!{{MdRarityItem|Thunderskin Cloak}}
|*When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns
|*When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns
|Cloak
|-
|-
!{{MdRarityItem|Hat of Storm Scion's Power}}
!{{MdRarityItem|Hat of Storm Scion's Power}}
|
|
*When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns
*When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns
|Helmet
|-
|-
!{{MdRarityItem|Periapt of Wound Closure}}
!{{MdRarityItem|Periapt of Wound Closure}}
Line 883: Line 954:
| rowspan="8" |Bought or stolen from [[Esther|Lady Esther]] north-east of the [[Rosymorn Monastery Trail#Regional Waypoints|Trielta Crags]] waypoint
| rowspan="8" |Bought or stolen from [[Esther|Lady Esther]] north-east of the [[Rosymorn Monastery Trail#Regional Waypoints|Trielta Crags]] waypoint
| rowspan="8" |{{Coords|-42|-129}}
| rowspan="8" |{{Coords|-42|-129}}
|Amulet
|-
|-
!{{MdRarityItem|Gloves of Cinder and Sizzle}}
!{{MdRarityItem|Gloves of Cinder and Sizzle}}
Line 888: Line 960:
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed attacks
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with unarmed attacks
*Cast {{sai|Scorching Ray}} (level 3) ({{recharge|long rest}})
*Cast {{sai|Scorching Ray}} (level 3) ({{recharge|long rest}})
|Gloves
|-
|-
!{{MdRarityItem|The Graceful Cloth}}
!{{MdRarityItem|The Graceful Cloth}}
Line 894: Line 967:
*Increase your Dexterity by 2 (max 20) while wearing this armour
*Increase your Dexterity by 2 (max 20) while wearing this armour
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft, and you take half damage from falling
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft, and you take half damage from falling
|Armour
|-
|-
!{{MdRarityItem|Cacophony}}
!{{MdRarityItem|Cacophony}}
Line 899: Line 973:
*Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage in melee with this weapon
*Deal additional {{DamageColor|Thunder|1d4 Thunder}} damage in melee with this weapon
*Cast {{sai|Thunderous Smite}} ({{recharge|short rest}})
*Cast {{sai|Thunderous Smite}} ({{recharge|short rest}})
|Weapon
|-
|-
!{{MdRarityItem|Gloves of Baneful Striking}}
!{{MdRarityItem|Gloves of Baneful Striking}}
|
|
*On a hit with your weapon, inflict a 1d4 penalty on target's [[saving throws]] against your [[spells]] for 2 turns
*On a hit with your weapon, inflict a 1d4 penalty on target's [[saving throws]] against your [[spells]] for 2 turns
|Gloves
|-
|-
!{{MdRarityItem|Winter's Clutches}}
!{{MdRarityItem|Winter's Clutches}}
|
|
* When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
* When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
|Gloves
|-
|-
!{{MdRarityItem|Boots of Elemental Momentum}}
!{{MdRarityItem|Boots of Elemental Momentum}}
Line 912: Line 989:
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain {{cond|Momentum}} for 2 turns
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain {{cond|Momentum}} for 2 turns
*[[Athletics]] +1
*[[Athletics]] +1
|Boots
|-
|-
!{{MdRarityItem|Hoppy}}
!{{MdRarityItem|Hoppy}}
|
|
*Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]] and regaining {{DamageColor|Healing|1d6 hit points}} ({{recharge|short rest}})
*Gain an action to strike the target, dealing additional {{DamageColor|Necrotic|Necrotic}} damage equal to your [[proficiency bonus]] and regaining {{DamageColor|Healing|1d6 hit points}} ({{recharge|short rest}})
|Weapon
|-
|-
!{{MdRarityItem|Gloves of Dexterity}}
!{{MdRarityItem|Gloves of Dexterity}}
Line 923: Line 1,002:
| rowspan="8" |Bought or stolen from [[A'jak'nir Jeera]] south-east of the [[Crèche Y'llek]] waypoint
| rowspan="8" |Bought or stolen from [[A'jak'nir Jeera]] south-east of the [[Crèche Y'llek]] waypoint
| rowspan="8" |[[Crèche Y'llek]] {{Coords|1387|-821}}
| rowspan="8" |[[Crèche Y'llek]] {{Coords|1387|-821}}
|Gloves
|-
|-
!{{MdRarityItem|Knife of the Undermountain King}}
!{{MdRarityItem|Knife of the Undermountain King}}
Line 928: Line 1,008:
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result
*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. When you roll 2 damage or less, reroll the dice, taking the highest result
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this shortsword against [[obscured]] targets
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this shortsword against [[obscured]] targets
|Weapon
|-
|-
!{{MdRarityItem|Daredevil Gloves}}
!{{MdRarityItem|Daredevil Gloves}}
Line 933: Line 1,014:
*[[Spells|Spell]] [[attack rolls]] +1
*[[Spells|Spell]] [[attack rolls]] +1
*Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off
*Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off
|Gloves
|-
|-
!{{MdRarityItem|Vital Conduit Boots}}
!{{MdRarityItem|Vital Conduit Boots}}
|*On a [[concentration]] cast, gain 8 [[Hit points#Temporary hit points|temporary hit points]]
|*On a [[concentration]] cast, gain 8 [[Hit points#Temporary hit points|temporary hit points]]
*[[Athletics]] +1
*[[Athletics]] +1
|Boots
|-
|-
!{{MdRarityItem|Defender Flail}}
!{{MdRarityItem|Defender Flail}}
Line 942: Line 1,025:
*Reduce incoming {{DamageColor|Physical|Physical}} damage by 1
*Reduce incoming {{DamageColor|Physical|Physical}} damage by 1
*[[Armour Class]] +1
*[[Armour Class]] +1
|Weapon
|-
|-
!{{MdRarityItem|Larethian's Wrath}}
!{{MdRarityItem|Larethian's Wrath}}
Line 947: Line 1,031:
*Gain an action to cleave in a 4 m / 13 ft cone, dealing {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}})
*Gain an action to cleave in a 4 m / 13 ft cone, dealing {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}})
*Unlike most [[Longswords]], this sword is a [[finesse]] weapon
*Unlike most [[Longswords]], this sword is a [[finesse]] weapon
|Weapon
|-
|-
!{{MdRarityItem|Unseen Menace}}
!{{MdRarityItem|Unseen Menace}}
|*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]]
|*Reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon and immunity to being [[Disarming|disarmed]]
*The effect wears off for 2 rounds when you miss an attack roll with this weapon
*The effect wears off for 2 rounds when you miss an attack roll with this weapon
|Weapon
|-
|-
!{{MdRarityItem|Witchbreaker}}
!{{MdRarityItem|Witchbreaker}}
|
|
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[concentrating]] targets
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[concentrating]] targets
|Weapon
|}
|}
== [[Act Three]]==
== [[Act Three]]==
15
edits

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