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While exploring the [[Shadow-Cursed Lands]], Gale and the party can find a hidden chamber belonging to {{CharLink|Balthazar}} in [[Moonrise Towers]]. The chamber is clearly used for the necromancer's experiments, and upon inspecting a nearby table, Gale will be attempt to make sense of the writings on it, beginning the quest {{Quest|Balthazar's Experiment}}. He reveals that the sigils are used in the fabrication of {{SmRarityItem|Moonlantern|Moonlanterns}}, and that given enough time, he can create a better one himself. The ritual does require using dark magic forbidden by Mystra, leaving the decision up to the party whether to encourage or dissuade Gale from finishing the necromancer's work. Allowing Gale to complete the lantern results in the party gaining a {{SmRarityItem|Shadow Lantern}}, an upgraded version of the regular moonlanters found, while destroying the sigils rewards Gale with [[Mystra's Benevolence (Condition)|Mystra's Benevolence]] until the next long rest. | While exploring the [[Shadow-Cursed Lands]], Gale and the party can find a hidden chamber belonging to {{CharLink|Balthazar}} in [[Moonrise Towers]]. The chamber is clearly used for the necromancer's experiments, and upon inspecting a nearby table, Gale will be attempt to make sense of the writings on it, beginning the quest {{Quest|Balthazar's Experiment}}. He reveals that the sigils are used in the fabrication of {{SmRarityItem|Moonlantern|Moonlanterns}}, and that given enough time, he can create a better one himself. The ritual does require using dark magic forbidden by Mystra, leaving the decision up to the party whether to encourage or dissuade Gale from finishing the necromancer's work. Allowing Gale to complete the lantern results in the party gaining a {{SmRarityItem|Shadow Lantern}}, an upgraded version of the regular moonlanters found, while destroying the sigils rewards Gale with [[Mystra's Benevolence (Condition)|Mystra's Benevolence]] until the next long rest. | ||
After reaching the [[Mind Flayer Colony]] the party will finally come face to face with the truth of the Absolute: a gargantuan [[Elder Brain]] controlled by {{CharLink|Ketheric Thorm}}, {{CharLink|Enver Gortash}} and {{CharLink|Orin|Orin the Red}}, Chosen of the [[Dead Three]], using the fabled {{SmRarityItem|Crown of Karsus} | After reaching the [[Mind Flayer Colony]] the party will finally come face to face with the truth of the Absolute: a gargantuan [[Elder Brain]] controlled by {{CharLink|Ketheric Thorm}}, {{CharLink|Enver Gortash}} and {{CharLink|Orin|Orin the Red}}, Chosen of the [[Dead Three]], using the fabled {{SmRarityItem|Crown of Karsus}}. With the elder brain and the Chosen all gathered in a single location, Gale decides that no better opportunity will present itself, and prepares to detonate his netherese orb as ordered by Mystra. The party can encourage Gale to go through with Mystra's directive, destroying everything in the vicinity including the Absolute and the Chosen, as well as the party. Because this course of action does not remove the tadpoles already implanted in the victims around the {{FRWiki|Sword Coast}}, it causes a mass ceremorphosis as the tadpoles wake from their stasis. Without anything controlling them, rampart illithid ravage the lands, infecting and destroying everything they see, leading to an early Game Over screen. | ||
Gale can be convinced to do otherwise, however, by passing certain dialogue ability checks in order for him to stand down. Alternatively, he can be left in camp when adventuring through the illithid colony, skipping his interactions. Though he will be disheartened at having defied Mystra and thus eschewed redemption in her eyes, he quickly shifts his focus to the artefact controlling the elder brain. Gale will identify it as as the Crown of Karsus, one of the regalia of the ancient archwizard Karsus, and an exceptionally powerful arcane object thought long lost. Convinced it is the key to defeating the Absolute for good, and asks the party to help him find more information about it. Since the group's destination is Baldur's Gate, he believes the famous [[Sorcerous Sundries]] must have information on netherese magic, making it worth a visit. | Gale can be convinced to do otherwise, however, by passing certain dialogue ability checks in order for him to stand down. Alternatively, he can be left in camp when adventuring through the illithid colony, skipping his interactions. Though he will be disheartened at having defied Mystra and thus eschewed redemption in her eyes, he quickly shifts his focus to the artefact controlling the elder brain. Gale will identify it as as the Crown of Karsus, one of the regalia of the ancient archwizard Karsus, and an exceptionally powerful arcane object thought long lost. Convinced it is the key to defeating the Absolute for good, and asks the party to help him find more information about it. Since the group's destination is Baldur's Gate, he believes the famous [[Sorcerous Sundries]] must have information on netherese magic, making it worth a visit. |