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Removed annotations stating the action added stacks of Frenzied Strain as it was patched out recently and now functions as intended.
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Staineless (talk | contribs) m (Removed annotations stating the action added stacks of Frenzied Strain as it was patched out recently and now functions as intended.) |
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| damage2 = | | damage2 = | ||
| attack roll = yes | | attack roll = yes | ||
| recharge = | | recharge = | ||
| duration = | | duration = | ||
| range = | | range = | ||
| range m = 1 | | range m = 1 | ||
| range ft = 3 | | range ft = 3 | ||
| save = | | save = | ||
| additional = * Range is to pick up an item or creature | | additional = * Range is to pick up an item or creature | ||
** <small>(Throwing range varies based on the weight of the creature or item being thrown)</small> | ** <small>(Throwing range varies based on the weight of the creature or item being thrown)</small> | ||
* {{SmallIcon|Prerequisite Icon.png}} Available only when {{SmIconLink|Frenzy Icon.png|Frenzy|Frenzied}}. | * {{SmallIcon|Prerequisite Icon.png}} Available only when {{SmIconLink|Frenzy Icon.png|Frenzy|Frenzied}}. | ||
| higherlevels = | | higherlevels = | ||
| condition = Prone | | condition = Prone | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition2 = | | condition2 = | ||
| condition2 duration = 1 | | condition2 duration = 1 | ||
| class learns at level 3 = Berserker | | class learns at level 3 = Berserker | ||
| notes = | | notes = * For weapons with the [[thrown]] property, the [[Strength]] modifier is added twice in the damage calculation. This is likely a game bug. | ||
* For weapons with the [[thrown]] property, the [[Strength]] modifier is added twice in the damage calculation. This is likely a game bug. | |||
* For improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: | * For improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: | ||
**Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} base damage. | **Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} base damage. |