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**{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to halve the damage. | **{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to halve the damage. | ||
**Creates a [[Smokepowder Surface]], which immediately explodes and deals additional {{DamageInfo|2d6|Force}} damage. | **Creates a [[Smokepowder Surface]], which immediately explodes and deals additional {{DamageInfo|2d6|Force}} damage. | ||
***The [[Smokepowder Surface]] becomes a [[Fire Surface]] | |||
***Creatures caught in the blast are knocked back | ***Creatures caught in the blast are knocked back | ||
****{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to negate. | ****{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to negate.<br> | ||
*{{SmallIcon|Throw Icon.png}} [[Throw]] the satchel. | *{{SmallIcon|Throw Icon.png}} [[Throw]] the satchel. | ||
**{{Range|ranged}} | **{{Range|ranged}} |