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Water Whip: Pull

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Water Whip Pull.webp

Water Whip: Pull is a class action that allows a Way of the Four Elements Monk to deal damage and pull a target towards them.

Description

Use the water whip to pull the target towards you.

Properties

Cost:
Action + 2Ki Points
Damage:
D10 Bludgeoning.png 3d10 (3~30) Damage TypesBludgeoning
Details:
 Range: 9 m / 300 ft
DEX Save (Weapon action DC)

At Higher Levels

At level 9, its damage dice increases by one.
D10 Bludgeoning.png 4d10 (4~40) Damage TypesBludgeoning

How to learn

This action is a variation of:
Water Whip Water Whip