Editing Abilities
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'''Ability Scores''' refer to various core qualities of a creature. There are a total of six ability scores: | |||
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* '''[[Strength]]''': Physical power | |||
* '''[[Dexterity]]''': Agility and finesse | |||
* '''[[Constitution]]''': Overall health and endurance | |||
* '''[[Intelligence]]''': Rational reasoning and memory | |||
* '''[[Wisdom]]''': Common sense and insight | |||
* '''[[Charisma]]''': Charm or force of character | |||
An ability score is never less than 1 (except when drained, such as by [[Devour Intellect]]), and for common creatures, its natural value can go up to 20. For example, a simple rat may have a Strength of 1, whereas an exceptionally well-trained fighter could have a Strength of 20. Through various enhancements, such as magical spells, elixirs, or special equipment, the score may be increased further. The ability scores of a creature determines its [[Ability Score Modifier]]s. | |||
[[Category:Gameplay Mechanics]][[Category:Ability Scores]] | |||
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