Editing Abilities

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==Ability checks==
==Ability checks==
{{Excerpt|Dice rolls|Ability checks|subsections=yes|templates=SkillsTable, SAI, InfoBlob, note, cond, em}}
{{Excerpt|Dice rolls|Ability checks|subsections=yes}}


== Saving throws ==
== Saving throws ==
{{Excerpt|Dice rolls|Saving throws|subsections=yes|templates=SAI, InfoBlob, note, cond}}
{{main|Saving throws}}
Each saving throw has an associated ability, and creatures can have [[proficiency]] with or [[advantage]] on saves that use a specific ability, usually granted by class and [[race]], respectively.
 
All classes give save proficiency with two abilities; when multiclassing, only the {{em|first}} class taken gives its save proficiencies. An additional save proficiency can be gained by taking the [[Resilient]] feat.


== Spellcasting ability ==
== Spellcasting ability ==
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; Performance : Proficiency in Performance allows characters to play [[instruments|instruments]], and the skill is used when attempting to entertain others.
; Performance : Proficiency in Performance allows characters to play [[instruments|instruments]], and the skill is used when attempting to entertain others.
; Persuasion : Persuasion is used when attempting to negotiate with or convince others.
; Persuasion : Persuasion is used when attempting to negotiate with or convince others.
==== Charisma saves ====
Charisma saves are rare, generally found only on effects which inflict the [[Banished_(Condition)|banished]] condition, or given as class-based alternatives to Sorcerers, Warlocks, or Bards on Wisdom or Intelligence saves found in dialogs, such as reading the [[Necromancy of Thay]].


== Improving or reducing ability scores ==
== Improving or reducing ability scores ==
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