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| '''Animal Friendship''' is a Enchantment '''[[Spells#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to magically charm an animal and make it becomes non-hostile toward the casters.
| | {{SpellPage |
| | | name = Animal Friendship |
| | | image = Animal Friendship Icon.png |
| | | level = 1 |
| | | school = Enchantment |
| | | learns at level 1 = Bard, Druid |
| | | learns at level 2 = Ranger |
| | | summary = Charm a beast and convince it you mean no harm. |
| | | description = Charm a beast and convince it you mean no harm. |
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| [[Category:Spells]][[Category:Level 1 Spells]]
| | Prerequisite: {{SmallIcon|Prerequisite Icon.png}} The beast cannot have an intelligence of 4 or higher. The spell ends if you or one of your companions harms the beast. |
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| [[File:Animal Friendship Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
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| | title = <div style="font-size:105%; font-family:Georgia;">''"Charm a beast and convince it you mean no harm. Prerequisite: the beast cannot have an intelligence of 4 or higher. The spell ends if you or one of your companions harms the beast. Once the spell ends, the creature knows it was Charmed and might attack the spellcaster."''</div> | |
| ----
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| <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px]] '''Level 1 Spell Slot'''</div>
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| ----
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| | Range = 18m / 60ft
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| | School = Enchantment
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| | Saving Throw = [[Wisdom]]
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| | Concentration = None
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| | Condition = [[Condition#Charmed|Charmed]]
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| | Duration = 10 turns
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| | Class = [[Bard]], [[Druid]], [[Ranger]]
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| }}]] | |
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| == Description ==
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| Charm a beast and convince it you mean no harm.
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| Prerequisite: the beast cannot have an intelligence of 4 or higher. The spell ends if you or one of your companions harms the beast.
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| Once the spell ends, the creature knows it was Charmed and might attack the spellcaster.
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| | |
| == Properties ==
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| {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|25px]] Level 1 Spell Slot}}
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| ''Available to level 1 [[Bard]], [[Druid]], and level 2 [[Ranger]].''
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| * Prerequisite: {{C|[[File:Prerequisite Icon.png|frameless|upright=0.1]] The beast's intelligence score cannot be 4 or higher.}}
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| * Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
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| {| role="presentation" class="wikitable"
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| | <strong>[[File:Charmed Condition Icon.webp|frameless|upright=0.12]] Charmed</strong>
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| |-
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| | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
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| * Can't attack spellcaster.
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| * Spellcaster has [[Advantage]] on Charisma [[Checks]].
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| |}
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| | Once the spell ends, the creature knows it was Charmed and might attack the spellcaster. |
| | | action type = action |
| | | range = ranged |
| | | condition = Charmed |
| | | condition duration = 10 |
| | | condition save = WIS |
| | | higher levels = |
| | }} |
| == Notes == | | == Notes == |
| | | * This spell is also granted by the item [[Beastmaster's Chain]]. |
| * Also granted by [[Beastmaster's Chain]]. | |