Editing Armour Class
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Meanwhile, if the defender has 19 AC (30% chance to be hit), they would survive for an average of 16.66 rounds. If their AC was increased to 20 (25% chance to be hit), they would be able to survive for an average of 20 rounds (a 20% increase in effectiveness). | Meanwhile, if the defender has 19 AC (30% chance to be hit), they would survive for an average of 16.66 rounds. If their AC was increased to 20 (25% chance to be hit), they would be able to survive for an average of 20 rounds (a 20% increase in effectiveness). | ||
The difference between 25 and 24 is even greater, with a {{em| | The difference between 25 and 24 is even greater, with a {{em|200%}} increase in effectiveness (50 vs 100 rounds). | ||
== Footnotes == | == Footnotes == |