Editing Arrows
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 25: | Line 25: | ||
|+ [[File:Ammunition Icon.png|32px|link=]] ''' List of Arrows | |+ [[File:Ammunition Icon.png|32px|link=]] ''' List of Arrows | ||
! style="width: 24%;" class="unsortable" |Name | ! style="width: 24%;" class="unsortable" |Name | ||
! data-sort-type="number" | Rarity | |||
! Value | ! Value | ||
! Type | ! Type | ||
! class="unsortable" |Effect | ! class="unsortable" |Effect | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Acid}} | ||
| data-sort-value="1" | Common | |||
| 10 | | 10 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals Weapon Damage + {{DamageText|2d4|Acid|drs=t}} ([[Saving Throw|Dexterity Save]] to negate).<br>Creates a permanent {{Area|Acid (surface)}} surface {{AOE|m=2|ft=7|Radius}}. | | Deals Weapon Damage + {{DamageText|2d4|Acid|drs=t}} ([[Saving Throw|Dexterity Save]] to negate).<br>Creates a permanent {{Area|Acid (surface)}} surface {{AOE|m=2|ft=7|Radius}}. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Fire}} | ||
| data-sort-value="1" | Common | |||
| 10 | | 10 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals weapon damage + {{DamageText|2d4|Fire|drs=t}} ([[Saving Throw|Dexterity Save]] to negate).<br>Creates a {{Area|Fire (surface)}} surface for 2 turns {{AOE|m=2|ft=7|Radius}}. | | Deals weapon damage + {{DamageText|2d4|Fire|drs=t}} ([[Saving Throw|Dexterity Save]] to negate).<br>Creates a {{Area|Fire (surface)}} surface for 2 turns {{AOE|m=2|ft=7|Radius}}. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Ice}} | ||
| data-sort-value="1" | Common | |||
| 10 | | 10 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals weapon damage + {{DamageText|2d4|Cold|drs=t}} ([[Saving Throw|Dexterity Save]] to negate).<br>Creates an {{Area|Ice (surface)}} for 2 turns {{AOE|m=2|ft=7|Radius}}. | | Deals weapon damage + {{DamageText|2d4|Cold|drs=t}} ([[Saving Throw|Dexterity Save]] to negate).<br>Creates an {{Area|Ice (surface)}} for 2 turns {{AOE|m=2|ft=7|Radius}}. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Lightning}} | ||
| data-sort-value="1" | Common | |||
| 10 | | 10 | ||
| Damage | | Damage | ||
| Deals weapon damage + {{DamageText|2d4|Lightning|drs=t}} ([[Saving Throw|Dexterity Save]] to negate) in {{AOE|m=2|ft=7|Radius}}. | | Deals weapon damage + {{DamageText|2d4|Lightning|drs=t}} ([[Saving Throw|Dexterity Save]] to negate) in {{AOE|m=2|ft=7|Radius}}. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Beast Slaying}} | ||
| data-sort-value="2" | {{Uncommon}} | |||
| 20 | | 20 | ||
| Damage | | Damage | ||
| Deals weapon damage, damage is doubled against [[Beast|Beasts]]. | | Deals weapon damage, damage is doubled against [[Beast|Beasts]]. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Construct Slaying}} | ||
| data-sort-value="2" | {{Uncommon}} | |||
| 20 | | 20 | ||
| Damage | | Damage | ||
| Deals weapon damage, damage is doubled against [[Construct]]s. | | Deals weapon damage, damage is doubled against [[Construct]]s. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Darkness}} | ||
| data-sort-value="2" | {{Uncommon}} | |||
| 20 | | 20 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals weapon damage. {{icon|Aoe Icon.png|25}}Creates Area: {{Area|Darkness (cloud)}} that inflicts {{Cond|Blinded}} in {{AOE|m=3|ft=10|Radius}} for 3 turns. | | Deals weapon damage. {{icon|Aoe Icon.png|25}}Creates Area: {{Area|Darkness (cloud)}} that inflicts {{Cond|Blinded}} in {{AOE|m=3|ft=10|Radius}} for 3 turns. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Elemental Slaying}} | ||
| data-sort-value="2" | {{Uncommon}} | |||
| 20 | | 20 | ||
| Damage | | Damage | ||
| Deals weapon damage, damage is doubled against [[Elemental]]s. | | Deals weapon damage, damage is doubled against [[Elemental]]s. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Fiend Slaying}} | ||
| data-sort-value="2" | {{Uncommon}} | |||
| 20 | | 20 | ||
| Damage | | Damage | ||
| Deals weapon damage, damage is doubled against [[Fiend]]s. | | Deals weapon damage, damage is doubled against [[Fiend]]s. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Ilmater}} | ||
| data-sort-value="2" | {{Uncommon}} | |||
| 20 | | 20 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals Weapon Damage + {{DamageText|1d4|Necrotic}}. Target cannot regain [[Hit Points]] for 1 turn. | | Deals Weapon Damage + {{DamageText|1d4|Necrotic}}. Target cannot regain [[Hit Points]] for 1 turn. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Monstrosity Slaying}} | ||
| data-sort-value="2" | {{Uncommon}} | |||
| 20 | | 20 | ||
| Damage | | Damage | ||
| Deals weapon damage, damage is doubled against [[Monstrosity|Monstrosities]]. | | Deals weapon damage, damage is doubled against [[Monstrosity|Monstrosities]]. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Roaring Thunder}} | ||
| data-sort-value="2" | {{Uncommon}} | |||
| 20 | | 20 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals Weapon Damage. Knocks back {{Range|m=5|ft=17}}([[Saving Throw|Strength Save]] to negate) that caught in the blast {{AOE|m=2|ft=7|Radius}}. | | Deals Weapon Damage. Knocks back {{Range|m=5|ft=17}}([[Saving Throw|Strength Save]] to negate) that caught in the blast {{AOE|m=2|ft=7|Radius}}. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Undead Slaying}} | ||
| data-sort-value="2" | {{Uncommon}} | |||
| 20 | | 20 | ||
| Damage | | Damage | ||
| Deals weapon damage, damage is doubled against [[Undead]]. | | Deals weapon damage, damage is doubled against [[Undead]]. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Arcane Interference}} | ||
| data-sort-value="3" | {{Rare}} | |||
| 50 | | 50 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals weapon damage. Breaks the targets {{Concentration}} and inflicts {{Cond|Silenced}}. | | Deals weapon damage. Breaks the targets {{Concentration}} and inflicts {{Cond|Silenced}}. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Many Targets}} | ||
| data-sort-value="3" | {{Rare}} | |||
| 50 | | 50 | ||
| Damage | | Damage | ||
| Deals weapon damage and an additional half of that damage to three other targets in range. | | Deals weapon damage and an additional half of that damage to three other targets in range. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Salving}} | ||
| data-sort-value="3" | {{Rare}} | |||
| 50 | | 50 | ||
| Utility | | Utility | ||
| Cures a target of {{Cond|Poisoned}},{{Cond|Paralysed}} and {{Cond|Blinded}} conditions. | | Cures a target of {{Cond|Poisoned}},{{Cond|Paralysed}} and {{Cond|Blinded}} conditions. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Transposition}} | ||
| data-sort-value="3" | {{Rare}} | |||
| 50 | | 50 | ||
| Utility | | Utility | ||
| Teleports the shooter wherever this arrow is fired. | | Teleports the shooter wherever this arrow is fired. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Smokepowder Arrow}} | ||
| data-sort-value="3" | {{Rare}} | |||
| 80 | | 80 | ||
| Damage/Utility | | Damage/Utility | ||
| Deals weapon damage. Deals additional {{DamageText|4d6|Fire}} + {{DamageText|4d6|Force}} and knocks back targets {{Range|m=3|ft=10}} that are caught in the blast {{AOE|m=5|ft=17|Radius}}. | | Deals weapon damage. Deals additional {{DamageText|4d6|Fire}} + {{DamageText|4d6|Force}} and knocks back targets {{Range|m=3|ft=10}} that are caught in the blast {{AOE|m=5|ft=17|Radius}}. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Aberration Slaying}} | ||
| data-sort-value="4" | {{Very rare}} | |||
| 80 | | 80 | ||
| Damage | | Damage | ||
| Deals weapon damage, damage is doubled against [[Aberration]]s. | | Deals weapon damage, damage is doubled against [[Aberration]]s. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Dragon Slaying}} | ||
| data-sort-value="4" | {{Very rare}} | |||
| 80 | | 80 | ||
| Damage | | Damage | ||
| Deals weapon damage, damage is doubled against [[Dragon]]s. | | Deals weapon damage, damage is doubled against [[Dragon]]s. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Humanoid Slaying}} | ||
| data-sort-value="4" | {{Very rare}} | |||
| 80 | | 80 | ||
| Damage | | Damage | ||
Line 143: | Line 165: | ||
|+ [[File:Ammunition Icon.png|32px|link=]] ''' List of Arrows | |+ [[File:Ammunition Icon.png|32px|link=]] ''' List of Arrows | ||
! style="width: 24%;" class="unsortable" |Name | ! style="width: 24%;" class="unsortable" |Name | ||
! data-sort-type="number" | Rarity | |||
! Value | ! Value | ||
! Type | ! Type | ||
! class="unsortable" |Effect | ! class="unsortable" |Effect | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Arrow of Piercing}} | ||
| data-sort-value="1" | Common | |||
| 10 | | 10 | ||
| Damage | | Damage | ||
| Deals weapon damage + half of that to creatures directly behind the target. | | Deals weapon damage + half of that to creatures directly behind the target. | ||
|- | |- | ||
| style="text-align:left;" | {{ | | style="text-align:left;" | {{LgItemIcon|Barbed Arrow}} | ||
| data-sort-value="1" | Common | |||
| 10 | | 10 | ||
| Damage | | Damage |