Bonespike Helmet: Difference between revisions

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| armour class bonus =  
| armour class bonus =  
| stealth disadvantage =  
| stealth disadvantage =  
| enchantment =  
| enchantment =
| rarity = very rare
| rarity = very rare
| weight kg = 0.2
| weight kg = 0.2
| weight lb = 0.5
| weight lb = 0.5
| price = 450
| price = 450
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->  Fury In The Marrow: When you Rage, hostile creatures in a 3m radius must succeed a Wisdom Saving Throw or take 2-8 Psychic damage. The targets receive half damage on a save.
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->   
Intimidation +2
* '''Fury In The Marrow:''' When you Rage, hostile creatures in a 3m radius must succeed a Wisdom Saving Throw or take 2-8 Psychic damage. The targets receive half damage on a save.
* '''Intimidation +2
| where to find =
| where to find =
}}
}}

Revision as of 17:03, 11 August 2023

Bonespike Helmet is a Helmet that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take 2-8 psychic damage. They receive half damage upon a successful roll.

Description Icon.png
The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm.

Properties

Special

The wearer of this item gains:

  • Fury In The Marrow: When you Rage, hostile creatures in a 3m radius must succeed a Wisdom Saving Throw or take 2-8 Psychic damage. The targets receive half damage on a save.
  • Intimidation +2