Colossus Slayer: Difference between revisions

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'''Colossus Slayer''' is a [[Hunter]] Rangers Passive Feature. This ability allows these [[Ranger|Rangers]] to deal extra damage to enemies when their [[Hit Points]] have lower value than its maximum.
[[File:Colossus Slayer Icon.png|frameless|right]]
 
[[Category:Passive Features]]
[[File:Colossus Slayer Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
'''Colossus Slayer''' is a [[Hunter]] [[Ranger]] Passive Feature. This ability allows these [[Ranger|Rangers]] to deal extra damage to targets whose [[Hit Points]] are below the maximum value.
| title = <div style="font-size:105%; font-family:Georgia;">''"Once per turn, your weapon attack deals an extra 1d8 Physical damage if the target is below its hit point maximum."''</div>
----
<div style="text-align:center;">'''Passive Feature'''</div>
----
| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| Range = Weapon Range
| Recharge = Once per turn
}}]]


== Description ==
== Description ==
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== Properties ==
== Properties ==
{{C|Passive Feature}}
{{InfoBlob|Passive Feature}}
 
* Damage: <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
* Damage: Weapon Damage + 1d8 Physical
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}}
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}}
* Recharge: {{C|[[File:Recharge Icons.png|frameless|upright=0.1]] Once per turn}}
* {{Recharge|Once Per Turn}}

Revision as of 07:54, 8 March 2023

Colossus Slayer Icon.png

Colossus Slayer is a Hunter Ranger Passive Feature. This ability allows these Rangers to deal extra damage to targets whose Hit Points are below the maximum value.

Description

Once per turn, your weapon attack deals an extra 1d8 Physical damage if the target is below its hit point maximum.

Properties

Passive Feature

  • Damage: Weapon Damage + +1d8 Physical.png 1d8 Physical
  • Range: Range Icons.png Weapon Range
  • Recharge: Once Per Turn