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(Notes were changed after further testing to reflect the correct behavior of NPCs affected by this spell.) |
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{{SpellPage | {{SpellPage | ||
| name = Contagion | | name = Contagion | ||
| image = Contagion Filth Fever.webp | | image = Contagion Filth Fever.webp | ||
| controller icon = Contagion Filth Fever Icon.webp | |||
| icon = Contagion Filth Fever Unfaded Icon.webp | |||
| level = 5 | | level = 5 | ||
| school = Necromancy | | school = Necromancy | ||
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| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| save = CON | |||
| range = melee | | range = melee | ||
| range m = | | range m = | ||
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* Missing the attack roll when casting the spell, on the other hand, is considered an aggressive action and might turn NPCs hostile. | * Missing the attack roll when casting the spell, on the other hand, is considered an aggressive action and might turn NPCs hostile. | ||
* However, if an NPC is afflicted with {{SAI|Contagion: Mindfire}} and fails the 3 Saving Throws, it will turn hostile permanently. Killing an NPC in this way is not considered a crime. | * However, if an NPC is afflicted with {{SAI|Contagion: Mindfire}} and fails the 3 Saving Throws, it will turn hostile permanently. Killing an NPC in this way is not considered a crime. | ||
* Furthermore, even though successfully casting Contagion on an NPC will not turn it hostile, if it's a key quest NPC, casting on it might update the related quest, turning it hostile regardless. | |||
| video = | | video = | ||
}} | }} |