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| level = 1 | | level = 1 | ||
| school = Transmutation | | school = Transmutation | ||
| classes = Cleric, Druid, Storm Sorcery | |||
| class learns at level 1 = Cleric, Druid | |||
| class learns at level 6 = Storm Sorcery | |||
| summary = This spell is a variant of {{SAI|Create or Destroy Water}} that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}. | | summary = This spell is a variant of {{SAI|Create or Destroy Water}} that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}. | ||
| description = Call forth rain. It extinguishes exposed flames and forms a | | description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface]]. | ||
| | | action type = action | ||
| range m = 9 | | range m = 9 | ||
| range ft = 30 | | range ft = 30 | ||
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| condition = Wet | | condition = Wet | ||
| condition duration = 3 | | condition duration = 3 | ||
| | | area category = surface | ||
| area shape = Radius | |||
| area range m = 2 | |||
| area range ft = 5 | |||
| higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | | higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| notes = | | notes = Also granted by {{RarityItem|Rain Dancer}}. | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Create water|long}} | * {{FRWiki|Create water|long}} |