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{{hatnote|For a discussion of all feats, including the benefits they provide, see the [[Feats]] page.}}
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This page describes any changes that have been made to the rules of certain [[feats]] in ''Baldur's Gate 3'' (BG3), from their original specifications in ''Dungeons and Dragons 5th Edition'' (D&D 5e). Other rule changes can be found on their [[D&D 5e Rule Changes|related pages]].
This page and [[D&D 5e Rule Changes|related pages]] summarize rule changes from the implementation of Dungeons and Dragons 5th Edition (D&D 5e) rules to Baldur's Gate 3 (BG3).


The rule changes described on this and related pages are written with the assumption the reader understands the relevant D&D 5e rule. As such, these pages will only explain what has changed from the original D&D 5e rules. These pages also include many BG3 features and abilities that are unchanged from D&D 5e, to help a D&D 5e player quickly see which options have changed and which have not, and make decisions without having to do additional research. If the BG3 rule aligns with a OneD&D rule or other playtest material from D&D 5e, that is considered a rule change from D&D 5e.
The rule changes described on this page and [[D&D 5e Rule Changes|related pages]] are written with the assumption the reader understands the relevant D&D 5e rule. These pages will not explain what the D&D 5e rule is, only what the changed or altered BG3 rule is. These pages also include many BG3 features and abilities that are unchanged from D&D 5e to help a D&D 5e player quickly see which options have changed and which have not, and make decisions without having to do additional research. If the BG3 rule aligns with a OneD&D rule or other playtest material from D&D 5e, that is considered a rule change from D&D 5e.


== New feats ==
There will be rapid changes to these pages at BG3's launch, so leaving relevant comments with any edits are strongly encouraged.
* [[Performer]] is a new feat which increases your [[Charisma]] by 1 and grants proficiency with all [[Instrument|Musical Instruments]].
== New Feats and Feats with Changes ==


== Changed feats ==
To see a discussion of all feats including the benefits they provide, see the [[Feats]] page.


* [[Actor]] grants double proficiency bonus on [[Deception]] and [[Performance]] checks rather than {{Advantage}}, and it applies to all checks with these skills, not only when attempting to pass yourself off another person. The ability to mimic another person's voice is not included.
* [[Actor]] grants double proficiency bonus on [[Deception]] and [[Performance]] checks rather than {{Advantage}}, and it applies to all checks with these skills, not only when attempting to pass yourself off another person. The ability to mimic another person's voice is not included.
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* [[Medium Armour Master]] sets the cap on the Dexterity modifier added to medium armour AC to +3 as in 5e, but this overrides the properties of certain types of magical armour (e.g. [[Armour of Agility]]) that entirely remove the cap and allow the ''full'' Dexterity modifier to be added. As such, taking this feat actually ''decreases'' the AC of such armour if the wearer's Dexterity is at least 18. This is not generally considered the intent of the 5e feat when combined with similar 5e magic items such as Serpent Scale Armour.
* [[Medium Armour Master]] sets the cap on the Dexterity modifier added to medium armour AC to +3 as in 5e, but this overrides the properties of certain types of magical armour (e.g. [[Armour of Agility]]) that entirely remove the cap and allow the ''full'' Dexterity modifier to be added. As such, taking this feat actually ''decreases'' the AC of such armour if the wearer's Dexterity is at least 18. This is not generally considered the intent of the 5e feat when combined with similar 5e magic items such as Serpent Scale Armour.


* [[Performer]] is a new feat which increases your {{Ability|Charisma}} by 1 and grants proficiency with all [[Instrument|Musical Instruments]].
* [[Ritual Caster]] has several changes:
* [[Ritual Caster]] has several changes:
** It does not require 13 [[Intelligence]] or [[Wisdom]].
** It does not require 13 {{Ability|Intelligence}} or {{Ability|Wisdom}}.
** It does not include the requirement to carry a ritual book.
** It does not include the requirement to carry a ritual book.
** It does not allow you to learn ritual spells from spell scrolls (though Wizards can do this already).
** It does not allow you to learn ritual spells from spell scrolls (though Wizards can do this already).
** While the 5e version of this feat only allows choosing first-level spells at the time of feat selection, BG3 allows learning any of the six ritual spells available in the game, including the third-level [[Speak with Dead]] spell.
** While the 5e version of this feat only allows choosing first-level spells at the time of feat selection, BG3 allows learning any of the six ritual spells available in the game, including the third-level {{SmallIcon|Speak_with_Dead_Icon.png|link=Speak_with_Dead}} [[Speak with Dead]] spell.
* [[Savage Attacker]] is not limited to one roll per turn. It also applies to extra damage dice added by features such as [[Divine Smite]], which was not the intended behaviour in 5e, as clarified in the ''Sage Advice Compendium''.
* [[Savage Attacker]] is not limited to one roll per turn. It also applies to extra damage dice added by features such as [[Divine Smite]], which was not the intended behavior in 5e, as clarified in the ''Sage Advice Compendium''.
* [[Sentinel]] does not allow an {{SAI|Opportunity Attack}} against enemies who use [[Disengage]] before moving out of melee range, as in 5e. Instead, it grants {{Advantage}} on all Attacks of Opportunity.
* [[Sentinel]] does not allow an {{SAI|Opportunity Attack}} against enemies who use [[Disengage]] before moving out of melee range, as in 5e. Instead, it grants {{Advantage}} on all Attacks of Opportunity.
* [[Sharpshooter]] ignores penalties due to [[High Ground Rules]] (a mechanic unique to BG3), rather than ignoring penalties due to attacking at long range (despite this mechanic also being present in BG3). The ability to ignore half and three-quarters cover is also not included, as BG3 does not include a cover system.
* [[Sharpshooter]] ignores penalties due to [[High Ground Rules]] (a mechanic unique to BG3), rather than ignoring penalties due to attacking at long range (despite this mechanic also being present in BG3). The ability to ignore half and three-quarters cover is also not included, as BG3 does not include a cover system.
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** While the 5e version of this feat allows you to cast any available single-target spell as an {{SAI|Opportunity Attack}}, the BG3 version of this feat explicitly only allows you to cast {{SAI|Shocking Grasp}}, even if you did not previously know this cantrip or it is not normally available to your class.
** While the 5e version of this feat allows you to cast any available single-target spell as an {{SAI|Opportunity Attack}}, the BG3 version of this feat explicitly only allows you to cast {{SAI|Shocking Grasp}}, even if you did not previously know this cantrip or it is not normally available to your class.


== Unchanged feats ==
== Feats with No Changes ==
 
To see a discussion of all feats including the benefits they provide, see the [[Feats]] page.


* [[Heavily Armoured]]
* [[Heavily Armoured]]
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* [[Moderately Armoured]]
* [[Moderately Armoured]]
* [[Polearm Master]]  
* [[Polearm Master]]  
** Enchantments on the wielded polearm and buff spells affecting the wielder or weapon such as [[Shillelagh]] or [[Hunter's Mark]] don't properly apply to the bonus action attack added by the feat. This appears to be a bug rather than an intentional change from 5e rules.
** Enchantments on the wielded polearm and buff spells affecting the wielder or weapon such as {{SAI|Shillelagh}} or {{SAI|Hunter's Mark}} don't properly apply to the bonus action attack added by the feat. This appears to be a bug rather than an intentional change from 5e rules.
* [[Resilient]]
* [[Resilient]]
* [[Tough]]
* [[Tough]]
* [[Weapon Master]]
* [[Weapon Master]]


== See also ==
== Related D&D 5e Rule Change Pages ==


* [[D&D 5e rule changes]]
* [[D&D 5e Rule Changes]]
* [[D&D 5e race changes]]
* [[D&D 5e Race Changes]]
* [[D&D 5e class changes]]
* [[D&D 5e Class Changes]]
* [[D&D 5e spell changes]]
* [[D&D 5e Spell Changes]]
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