Editing Damage mechanics
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 200: | Line 200: | ||
|Two | |Two | ||
|On a [[Critical Hit]], the target takes an extra {{DamageText|10|Necrotic}} damage as long as it isn't a construct or an undead. You also gain 10 [[Temporary Hit Points|temporary hit points]]. | |On a [[Critical Hit]], the target takes an extra {{DamageText|10|Necrotic}} damage as long as it isn't a construct or an undead. You also gain 10 [[Temporary Hit Points|temporary hit points]]. | ||
| | |N/a | ||
|- | |- | ||
|{{RarityItem|The Undead Bane|alias=The Undead Bane: Profane Scourge}} | |{{RarityItem|The Undead Bane|alias=The Undead Bane: Profane Scourge}} |