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If Baelen was not rescued, then Derryth will be running the store alone, melancholy when thinking of her late husband and lamenting that they both deserved better. She believes that Baelen's soul found its way to The City of Judgement, wasting away unclaimed as a faithless. The party can encourage one of three cats near the store — [[Myshka]], [[Malta]], or [[Barsik]] — to join Derryth in her shop so that she's less lonely.  
If Baelen was not rescued, then Derryth will be running the store alone, melancholy when thinking of her late husband and lamenting that they both deserved better. She believes that Baelen's soul found its way to The City of Judgement, wasting away unclaimed as a faithless. The party can encourage one of three cats near the store — [[Myshka]], [[Malta]], or [[Barsik]] — to join Derryth in her shop so that she's less lonely.  


If Derryth was given the [[Noblestalk]], then she will sell 2-3 Noblestalk in her shop each long rest.  
If Derryth was given the [[Noblestalk]], then she will sell 3 Noblestalk in her shop.  


Otherwise, if Baelen was rescued and the player used the Noblestalk to heal him, he will be running the store alone and will not have any Noblestalk to sell. Derryth can be found in the [[Elfsong Tavern]], where she thanks the party for healing Baelen since it led to her finally leaving him for good. She comments that she doesn't have much to her name now but the freedom and peace of mind is worth it.
Otherwise, if Baelen was rescued and the player used the Noblestalk to heal him, he will be running the store alone and will not have any Noblestalk to sell. Derryth can be found in the [[Elfsong Tavern]], where she thanks the party for healing Baelen since it led to her finally leaving him for good. She comments that she doesn't have much to her name now but the freedom and peace of mind is worth it.
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* {{MdRarityItem|Gloves of Hail of Thorns}}
* {{MdRarityItem|Gloves of Hail of Thorns}}
* {{MdRarityItem|Herbalist's Gloves}}
* {{MdRarityItem|Herbalist's Gloves}}
'''Consumables'''
* {{MdRarityItem|Noblestalk}} (Only in Act 3 and only if the player gave her the Noblestalk in Act 1)
* Various alchemical ingredients
'''Weapons'''
'''Weapons'''
* {{MdRarityItem|Corrosive Flail}}
* {{MdRarityItem|Corrosive Flail}}
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* {{MdRarityItem|Hand Crossbow +1}}
* {{MdRarityItem|Hand Crossbow +1}}
* {{MdRarityItem|Shortbow +1}}
* {{MdRarityItem|Shortbow +1}}


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