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(Monk persuasion can also be used to keep Arabella in the camp after revealing her parent's death.) |
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=== Breaking the news === | === Breaking the news === | ||
How Arabella takes the news depends on when she is told. If the party finds her parents' corpses before finding Arabella, then there is an option to tell her immediately. If this is done, then Arabella is shocked and upset, and runs off into the shadows. If, instead, Arabella goes to camp and is able to grow a bond with Withers, then she takes the news much better. She still storms off in shock, but returns and is able to process it better. If talked to as a Cleric of Shar, or using Monk persuasion, then it is possible to say that her parents' death can be used as a motivation to become stronger. She doesn't storm off then. In the end, Withers encourages her to go her own way and follow the Weave, stating that she has her own destiny to follow. Arabella remains in camp until the end of Act Two. | How Arabella takes the news depends on when she is told. If the party finds her parents' corpses before finding Arabella, then there is an option to tell her immediately. If this is done, then Arabella is shocked and upset, and runs off into the shadows. If, instead, Arabella goes to camp and is able to grow a bond with Withers, then she takes the news much better. She still storms off in shock, but returns and is able to process it better. If talked to as a Cleric of Shar, or using Monk persuasion, then it is possible to say that her parents' death can be used as a motivation to become stronger. She doesn't storm off then. In the end, Withers encourages her to go her own way and follow the Weave, stating that she has her own destiny to follow. Arabella remains in camp until the end of Act Two. | ||
As long as the news of her parents' death is broken to her successfully, she can be found in Act Three. If she is never told of her parents in Act 2, she will instead leave a note and depart the game for good. | |||
== Quest rewards == | == Quest rewards == | ||
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== Consequences == | == Consequences == | ||
If Arabella is sent to camp, then she'll eventually leave and return in [[Act Three]]. She can be found in the [[Lower City Sewers]], west of the City Sewers Waypoint. If she's spoken to, she says she'll help the party with the final battle, adding her as an ally for [[Gather Your Allies]]. | If Arabella is sent to camp and then eventually told of her parents' deaths, then she'll eventually leave and return in [[Act Three]]. She can be found in the [[Lower City Sewers]], west of the City Sewers Waypoint. If she's spoken to, she says she'll help the party with the final battle, adding her as an ally for [[Gather Your Allies]]. If she was never told of her parents' deaths, or if she was told before sending her to camp, then she will instead depart the game. | ||
== Companion approval == | == Companion approval == |