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{{ | {{Infobox character | ||
[[ | | name = Findal | ||
| image = Findal.png | |||
| race = [[Lightfoot Halfling]] | |||
| voice = Shaun Mendum | |||
| faction = [[Circle of the Emerald Grove]] | |||
| level = 1 | |||
{{ | | modules = | ||
| | {{Infobox statistics | ||
| | | child = yes | ||
| | | size = Small | ||
| | | type = Humanoid | ||
| | | hit_points = 22 | ||
| | | armour_class = 11 | ||
| | | movement_speed_meters = 7.5 | ||
| | | movement_speed_feet = 25 | ||
| | | weight_kg = 35 | ||
| weight_lb = 70 | |||
| hiddenlevel = 1 | |||
| str = 10 | |||
| dex = 12 | |||
| con = 10 | |||
| int = 12 | |||
| wis = 16 | |||
| cha = 12 | |||
| itn_save_proficiency = yes | |||
| wis_save_proficiency = yes | |||
| feature1_name = Brave | |||
| feature1_description = Advantage on saving throws against being frightened. | |||
| feature2_name = Halfling Luck | |||
| feature2_description = When rolling a 1, reroll the dice and use the new roll. | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
}} | |||
}} | }} | ||
'''Findal''' is a [[Lightfoot Halfling]] in the [[Underground Passage]]. He is being interrogated by [[Worm|Tracker Worm]], [[Torrack|Tracker Torrack]], [[Gurza|Sharp-eye Gurza]] and [[Gresh|Warrior Gresh]]. | |||
Can be spoken to with {{SAI|Speak with Dead}}. | |||
== Act One == | == Act One == | ||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them. | When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal and be rewarded 10 [[Experience]]. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them. | ||
He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. | He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. After talking, characters with the [[Folk Hero]] [[Background]] will gain the Timely Rescue [[Inspiration]]. | ||
If the players are currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. The player has a few options for how to handle this. They can... | If the players are currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. The player has a few options for how to handle this. They can... | ||
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If the players confront [[Kagha]] and choose to fight the Shadow Druids, he will join the fight on the party's side. | If the players confront [[Kagha]] and choose to fight the Shadow Druids, he will join the fight on the party's side. | ||
If the player defeats the goblin leaders before exploring the Underground Passage, Findal will be found dead in the passage, and the Key of the Ancients can be looted from his corpse. | |||
== Speak with Dead == | |||
'''Player:''' Who are you? | |||
* '''Findal:''' Findal... druid... herbalist... | |||
'''Player:''' Who made this tunnel? | |||
* '''Findal:''' We druids... concealed entrance... to our grove... | |||
'''Player:''' What were you doing down here? | |||
* '''Findal:''' Hiding... goblins followed... from the forest... | |||
'''Player:''' What did the goblins want? | |||
* '''Findal:''' Searching for... a weapon... | |||
** '''Player:''' What do you know about the weapon the goblins are seeking? | |||
*** '''Findal:''' No weapon here... our ritual protects us... | |||
**** '''Player:''' What is the ritual that protects you? | |||
***** '''Findal:''' Rite of Thorns... seals the grove. | |||
==Companion Approval== | ==Companion Approval== | ||
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:: {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} | :: {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} | ||
== | == Spells Known== | ||
===== Level 1 Spells Known ===== | |||
{{div col | style = column-width: 18em; list-style-type: none;}} | |||
* {{SAI|Cure Wounds}} | |||
* {{SAI|Thunderwave}} | |||
{{div col end}} | |||
===== Cantrips known ===== | |||
{{div col | style = column-width: 18em; list-style-type: none;}} | |||
* {{SAI|Poison Spray}} | |||
{{div col end}} | |||
== Notable Loot == | |||
* {{MdRarityItem|Key of the Ancients}} | |||
{{ | {{NavEmeraldGrove}} | ||
[[Category: Humanoids]] | [[Category: Humanoids]] | ||
[[Category: Halflings]] | [[Category: Halflings]] | ||
[[Category: Druids]] | |||
[[Category: Characters in Act 1]] | [[Category: Characters in Act 1]] | ||
[[Category: Available to Speak with Dead]] | [[Category: Available to Speak with Dead]] |