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* Unlike in 5th Edition rules, added damage dice from sources like [[Battle Master|Superiority Dice]], {{SAI|Divine Smite}}, and a {{Area|Fire (surface)}} or {{Area|Simple Toxin (surface)}}-dipped weapon may also be rerolled. | * Unlike in 5th Edition rules, added damage dice from sources like [[Battle Master|Superiority Dice]], {{SAI|Divine Smite}}, and a {{Area|Fire (surface)}} or {{Area|Simple Toxin (surface)}}-dipped weapon may also be rerolled. | ||
* This feature increases the average of a "Dx" (a dice with x sides) by 1 - 2/x, e.g. by 0.5 for a D4, by 0.833... for a D12, and so on. | * This feature increases the average of a "Dx" (a dice with x sides) by 1 - 2/x, e.g. by 0.5 for a D4, by 0.833... for a D12, and so on. | ||
* When used in combination with [[Savage Attacker]], Great Weapon Fighting is applied before selecting the highest damage roll | * When used in combination with [[Savage Attacker]], Great Weapon Fighting is applied before selecting the highest damage roll. | ||
}} | }} | ||
==Math== | ==Math== |