Guiding Bolt: Difference between revisions

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* Damage: 4 ~ 24 Radiant
* Damage: 4 ~ 24 Radiant
** <code>[[File:D6 Radiant 3.png|framless|60px]] <span style="color:#ffcc00">4d6</span> [[File: Radiant Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#ffcc00">Radiant</span>]]</code>
** <code>[[File:D6 Radiant 3.png|framless|60px]] <span style="color:#ffcc00">4d6</span> [[File: Radiant Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#ffcc00">Radiant</span>]]</code>
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}


{| role="presentation" class="wikitable"
{| role="presentation" class="wikitable"
| <strong>[[File:Guiding Bolt Condition Icon 3.png|frameless|upright=0.12]] Guiding Bolt</strong>
| <strong>[[File:Guiding Bolt Condition Icon 3.png|frameless|upright=0.12]] Guiding Bolt</strong>
|-
|-
| {{C|[[File:Duration Icons.png|frameless|20px]] Duration: 2 turns}}
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}}
* The next [[Attack Rolls|Attack Roll]] made against this creature has [[Advantage]].
* The next [[Attack Rolls|Attack Roll]] made against this creature has [[Advantage]].
|}
|}

Revision as of 20:25, 6 December 2022

Spell > List Of Spells > 1st Level Spells > Guiding Bolt


Guiding Bolt is a Level 1 Evocation Spell. This spell allows spellcasters to hit enemies with radiant bolt that deals Radiant damage and grants Advantage to Attack Rolls made against them.

File:Guiding Bolt Icon 2.png
"Call forth a beam of light. Deals 4d6 Radiant damage and grants Advantage on the next Attack Roll against the target. "


Damage 4d6
Damage Types Radiant
Range 18m / 60ft
School Evocation
Concentration None
Class Cleric

Description

Call forth a beam of light. Deals 4d6 Radiant damage and grants Advantage on the next Attack Roll against the target.

Properties

File:Actions Icons.png Action + File:Spell Icon.png Level 1 Spell Slot

Available to level 1 Cleric.

At Higher Levels

When the spell is cast a 2nd Level or higher, damage increases by 1d6 Radiant for each spell slots level above 1st.