Hex (Intelligence): Difference between revisions

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(Created page with "Spell > List Of Spells > 1st Level Spells > Hex (Intelligence) ---- '''Hex (Intelligence)''' is a Enchantment '''1st Level Spell'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Intelligence checks. File:Hex Intelligence Icon 2.png|upright=0.8|thumb|righ...")
 
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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Hex (Intelligence)]]
'''Hex (Intelligence)''' is a Enchantment '''[[Spell#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Intelligence checks.[[File:Hex Intelligence Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
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'''Hex (Intelligence)''' is a Enchantment '''[[Spell#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Intelligence checks.
 
[[File:Hex Intelligence Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Intelligence [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div>
| title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Intelligence [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div>
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Revision as of 02:06, 1 February 2023

Hex (Intelligence) is a Enchantment 1st Level Spell. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Intelligence checks.
File:Hex Intelligence Icon 2.png
"Impart Disadvantage on Intelligence Checks. If the target dies before the spell ends, you can use a bonus action to hex a new creature."

B.Action Icon.png Bonus Action File:Spell Icon.png Level 1 Spell Slot

Range 18m / 60ft
School Enchantment
Concentration Required
Condition Hex: Intelligence
Duration Until Long Rest
Class Warlock

Description

Impart Disadvantage on Intelligence Checks.

If the target dies before the spell ends, you can use a bonus action to hex a new creature.

Properties

B.Action Icon.png Bonus Action + File:Spell Icon.png Level 1 Spell Slot

Available to level 1 Warlock.

  • Range: Range Icon 2.png 18m / 60ft
  • Concentration: Concentration Icons.png Required