→Act Three
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* When confronting [[Fist Reynash]] in the Flaming Fist barracks: | * When confronting [[Fist Reynash]] in the Flaming Fist barracks: | ||
** Give him 300 gold to flee. {{Approval|Jaheira|+1}} | ** Give him 300 gold to flee. {{Approval|Jaheira|+1}} | ||
** Tell him to get a grip. | |||
** Wake the guards ''after'' discovering (by succeeding a perception, persuasion, or detect thoughts check) that he was trying to steal. {{Approval|Jaheira|+1}} | ** Wake the guards ''after'' discovering (by succeeding a perception, persuasion, or detect thoughts check) that he was trying to steal. {{Approval|Jaheira|+1}} | ||
After waking the guards, regardless if you succeeded a check to discover Reynash's thieving attempt or not: | * After waking the guards, regardless if you succeeded a check to discover Reynash's thieving attempt or not: | ||
** Persuade Manip Bakshi that another Fist was trying to steal from him. {{Approval|Jaheira|+2}} | |||
** Convince Manip Bakshi that you are a new recruit after passing a detect thoughts check. {{Approval|Jaheira|+1}} | |||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Jaheira|+1}} | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Jaheira|+1}} | ||
* When asked your opinion about the Steel Watch, tell Lord Amber's Bodyguard and the attendants of Lady Durinbold and Lord Shattershield: | * When asked your opinion about the Steel Watch, tell Lord Amber's Bodyguard and the attendants of Lady Durinbold and Lord Shattershield: |