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'''Magic Weapon''' is a [[Spells#2nd Level Spells|Level 2]] Transmutation Spell. This spell allows spellcasters to infuse a weapon with arcane energy, making it magical. | |||
[[Category:Spells]][[Category:Level 2 Spells]][[Category:Transmutation Spells]] | |||
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[[File:Magic Weapon Icon.png|thumb|240x240px|{{AbilityInfobox | |||
| title = <div style="font-size:105%; font-family:Georgia;">''"Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to [[Attack Roll|Attack]] and [[Damage Rolls|Damage]] rolls."''</div> | |||
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<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div> | |||
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| Range = 1.5m / 5ft | |||
| School = Transmutation | |||
| Concentration = Required | |||
| Condition = [[Condition#Magic Weapon|Magic Weapon]] | |||
| Duration = Until Long Rest | |||
| | | Class = [[Paladin]], [[Wizard]] | ||
| | }}]] | ||
| | |||
| | ==Description== | ||
| | Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to [[Attack Rolls|Attack]] and [[Damage Roll|Damage]] rolls. | ||
==Properties== | |||
| | <code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot</code> | ||
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| | ''Available to level 3 [[Wizard]], and level 5 [[Paladin]].'' | ||
| | *Range: {{code|1.5m / 5ft}} | ||
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| | *Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} | ||
| | {| class="wikitable" role="presentation" | ||
|[[File:Magic Weapon Icon.png|frameless|25x25px]]<b> Magic Weapon</b> | |||
|- | |||
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until Long Rest}} | |||
*Weapon has become magical, receiving a +1 bonus to [[Attack Rolls|Attack]] and [[Damage Roll|Damage]] rolls. | |||
|} | |||
| | ==At Higher Levels== | ||
| | In Early Access Patch 9, casting this spell at a higher level does not grant any benefits. (Per 5th Edition rules, the upcasting benefits for Magic Weapon do not begin until spell level 4, which is not yet available). | ||
== Notes == | |||
* The bonus to attack and damage from Magic Weapon '''does stack''' with inherent enchantments on weapons. | |||
| | == Visuals == | ||
| | [[File:Magic Weapon Visuals.mp4]] | ||
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== External Links == | == External Links == | ||
* {{FRWiki|Magic weapon | * {{FRWiki|Magic weapon|long}} |