Editing Magic Weapon

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{{ up to date | 2023-08-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Magic Weapon
| name = Magic Weapon
| image = Magic Weapon.webp
| image = Magic Weapon Icon.png
| level = 2
| level = 2
| school = Transmutation
| school = Transmutation
| ritual =  
| ritual =
| classes = Paladin, Wizard
| classes = Paladin, Wizard, War Domain, Arcane Trickster, Eldritch Knight
| class learns at level 3 = Wizard, War Domain:Domain Spell
| class learns at level 3 = Wizard, War Domain
| class learns at level 5 = Paladin
| class learns at level 5 = Paladin
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| races =  
| races =
| race learns at level 1 =  
| race learns at level 1 =
| race learns at level 2 =  
| race learns at level 2 =
| summary = This spell allows spellcasters to infuse a weapon with arcane energy, making it magical.
| summary = This spell allows spellcasters to infuse a weapon with arcane energy, making it magical.  
| description = Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to {{Attack Roll}}s and [[Damage Roll]]s.
| description = Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to {{Attack Roll}}s and [[Damage Roll]]s.
| cost = action, spell2
| action type = action
| attack roll =  
| attack roll =
| damage =  
| damage =
| damage modifier =  
| damage modifier =
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| damage type =
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| concentration = yes
| concentration = yes
| range = melee
| range = melee
| range m =  
| range m =
| range ft =  
| range ft =
| aoe =  
| aoe =
| aoe m =  
| aoe m =
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| aoe ft =
| condition = Magic Weapon
| condition = Magic Weapon
| condition duration = Until Long Rest
| condition duration = Until Long Rest
| condition save =  
| condition save =
| area =  
| area =
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| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell using a 4th or 5th level [[Spells#Spell_Slots|Spell Slot]] will increase the bonus by 2, and a 6th level Spell Slot will increase it by 3.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| variants =  
| variants =
| notes = * The bonus to attack and damage from Magic Weapon does stack with inherent enchantments on weapons.
| notes = * The bonus to attack and damage from Magic Weapon does stack with inherent enchantments on weapons.
| video = Magic Weapon Visuals.mp4
| video = Magic Weapon Visuals.mp4
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