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{{WeaponActionPage | |||
| summary = '''Menacing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them. | | summary = '''Menacing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them. | ||
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly {{Cond|Frightened|Frighten}} the target. | | description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly {{Cond|Frightened|Frighten}} the target. | ||
| icon = Menacing Attack Melee.webp | | image = Menacing Attack Melee.webp | ||
| cost = supdie | | icon = Menacing Attack Melee Icon.webp | ||
| cost = action | |||
| hit cost = supdie | |||
| concentration = | | concentration = | ||
| damage = weapon | | damage = weapon | ||
| extra damage = superiority die | | extra damage = superiority die | ||
| attack roll = yes | | attack roll = yes | ||
| on miss = Does not spend {{R|supdie|forceplural=yes}}. | |||
| recharge = | | recharge = | ||
| duration = | | duration = | ||
| range = | | range = weapon | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
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| condition duration = 1 | | condition duration = 1 | ||
| condition save = WIS | | condition save = WIS | ||
| condition dc = weapon action | |||
| class learns at level 3 = Battle Master | |||
| notes = | | notes = | ||
}} | }} |