The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
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# Open up another window next to the '''Properties Tab''' by pulling on one of the stripped triangles in the top corner | # Open up another window next to the '''Properties Tab''' by pulling on one of the stripped triangles in the top corner | ||
# In the new window, click on the Properties button under the '''Project Outline''', choose '''UV/Image Editor''' | # In the new window, click on the Properties button under the '''Project Outline''', choose '''UV/Image Editor''' | ||
[[ | [[Uv_error_1.webp]] | ||
# Click on the mesh you want to check first (to be on the safe side go through each mesh one by one) | # Click on the mesh you want to check first (to be on the safe side go through each mesh one by one) | ||
# Hit '''TAB''' to go into '''Edit mode''' | # Hit '''TAB''' to go into '''Edit mode''' |