Editing Modding:Fixing neck seams

From Baldur's Gate 3 Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 21: Line 21:
# Select only your neck seam vertices and create a vertex group called <code>neck_seam</code>
# Select only your neck seam vertices and create a vertex group called <code>neck_seam</code>
# Click the '''Normal Transfer''' button from Padme's add-on - it should auto-smooth your normals with a 180° angle and add a '''Data Transfer''' modifier
# Click the '''Normal Transfer''' button from Padme's add-on - it should auto-smooth your normals with a 180° angle and add a '''Data Transfer''' modifier
# Select the imported <code>.FBX</code> head mesh as your source
# Select the imported <code>FBX</code> head mesh as your source
# Set the modifier to only apply to your newly created vertex group
# Set the modifier to only apply to your newly created vertex group
# Check '''Face Corner Data''' and select '''Custom Normals'''
# Check Face Corner Data and select Custom Normals
# Mapping should be '''Nearest Corner and best Matching Face Normal'''
# Mapping should be '''Nearest Corner and best Matching Face Normal'''
# Apply the modifier, export your custom head
# Apply the modifier, export your custom head
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)