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# Select only your neck seam vertices and create a vertex group called <code>neck_seam</code> | # Select only your neck seam vertices and create a vertex group called <code>neck_seam</code> | ||
# Click the '''Normal Transfer''' button from Padme's add-on - it should auto-smooth your normals with a 180° angle and add a '''Data Transfer''' modifier | # Click the '''Normal Transfer''' button from Padme's add-on - it should auto-smooth your normals with a 180° angle and add a '''Data Transfer''' modifier | ||
# Select the imported <code> | # Select the imported <code>FBX</code> head mesh as your source | ||
# Set the modifier to only apply to your newly created vertex group | # Set the modifier to only apply to your newly created vertex group | ||
# Check | # Check Face Corner Data and select Custom Normals | ||
# Mapping should be '''Nearest Corner and best Matching Face Normal''' | # Mapping should be '''Nearest Corner and best Matching Face Normal''' | ||
# Apply the modifier, export your custom head | # Apply the modifier, export your custom head |