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First convert the <code>.GR2</code> mesh to <code>.DAE</code> with LSLIB, then convert the <code>.DAE</code> to <code>.FBX</code> with Noesis and use it as the Data Transfer source object for either tutorial. | First convert the <code>.GR2</code> mesh to <code>.DAE</code> with LSLIB, then convert the <code>.DAE</code> to <code>.FBX</code> with Noesis and use it as the Data Transfer source object for either tutorial. | ||
<br> | <br> | ||
Note: You can skip Noesis completely if you | Note: You can skip Noesis completely if you use the Modders Multitool. It will convert meshes you search for into .DAE and .FBX automatically. | ||
== Steps == | == Steps == | ||
# Select your custom head and go into '''Edit mode''' (TAB key) | # Select your custom head and go into '''Edit mode''' (TAB key) |