Editing Nettie

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| image = Nettie.jpg
| image = Nettie.jpg
}}
}}
{{Infobox character
{{CharacterInfo
 
|name = Nettie
| name = Nettie
|image=[[File:Nettie.jpg|350px]]
| voice = Charlene McKenna
|STR=10
| image = Nettie.jpg
|DEX=12
| race = [[Gold Dwarf]]
|CON=13
| faction = [[Circle of the Emerald Grove]]
|INT=12
| level = 3
|WIS=15
 
|CHA=11
| modules =
|level=3
{{Infobox statistics
|race=[[Dwarf#Gold Dwarves|Gold Dwarf]]
| child = yes
|type=Humanoid
| size = Medium
|HP=24; 31{{Tactician}}
| type = Humanoid
|AC=11
| hit_points = 24
|speed=7.5m / 25ft
| hit_points_tactician = 31
|size=Medium
| armour_class = 11
|weight=65kg / 130lbs
| movement_speed_meters = 7.5
|proficiency=2
| movement_speed_feet = 25
|initiative=+1
| weight_kg = 65
|passive = {{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Dwarven Resilience}}{{PAS|Opportunity Attack}}
| weight_lb = 130
|class = Druid
| hiddenlevel = 3
|location = [[Druid Grove]]
| str = 10
|va=Charlene McKenna}}'''Nettie''' is a [[Dwarf]] [[Druid]] NPC in [[Baldur's Gate 3]]. She can be found healing a bird inside the Druids' Chamber at the [[Druid Grove]]. Nettie is an apprentice of [[Halsin]].
| dex = 12
| con = 13
| int = 10
| wis = 15
| cha = 11
 
| feature1_name = Darkvision
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature2_name = Dwarven Resilience
| feature2_description = Resistant to poison damage and advantage on saving throws against poison.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Nettie''' is a [[Dwarf]] [[Druid]] NPC in [[Baldur's Gate 3]]. She can be found healing a bird inside the Druids' Chamber at the [[Druid Grove]]. Nettie is an apprentice of [[Halsin]].


Can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} [[Speak with Dead]].
Can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} [[Speak with Dead]].
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'''Player:''' Halsin's dead. I thought you'd want to know.
'''Player:''' Halsin's dead. I thought you'd want to know.
* '''Narrator:''' *The corpse says nothing. Its dead eyes convey no pain, only acceptance.*
* '''Narrator:''' *The corpse says nothing. Its dead eyes convey no pain, only acceptance.*


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== Companion approval ==
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