Preserve Life: Difference between revisions

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'''Preserve Life''' is a '''Subclass Feature''' of [[Life Domain]] Clerics. This ability allow these Clerics to heal their allies.
[[File:Preserve Life Icon 2.png|frameless|right]]
 
[[Category:Class Actions]][[Category:Actions]]
[[File:Preserve Life Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
'''Preserve Life''' is an Action available to [[Life Domain]] [[Cleric]]s. This ability allows these Clerics to heal their allies.
| title = <div style="font-size:105%; font-family:Georgia;">''"Evoke a healing energy that restore <span style="color:mediumturquoise">3 ×</span> Cleric Level [[Hit Points|<span style="color:mediumturquoise">hit points</span>]] to allied creatures.
 
Has no effect on undead and constructs."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] '''Channel Divinity'''</div>
----
| Heal = Cleric Level <span style="color:mediumturquoise">× 3</span>
| Range = 9m / 30ft
}}]]


== Description ==
== Description ==
Evoke a healing energy that restore <span style="color:mediumturquoise">3 ×</span> {{C|Cleric Level}} [[Hit Points|<span style="color:mediumturquoise">hit points</span>]] to allied creatures.
Evoke a healing energy that restores {{code|3 x Cleric Level}} [[Hit Points]] to allied creatures.


Has no effect on undead and constructs.
Has no effect on undead and constructs.


== Properties ==
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] Channel Divinity}}
{{InfoBlob|{{action}} + [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] '''Channel Divinity''' Charge}}


* Gain: <code>Cleric Level <span style="color:mediumturquoise">× 3</span> [[File:Heal Icon.png|frameless|upright=0.1]] [[Hit Points|<span style="color:mediumturquoise"> Hit Points</span>]]</code>
* Restore {{InfoBlob|{{DamageText|3 x Cleric Level|Healing}}}} to all allied creatures in range
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 9m / 30ft}}
* {{Range|m=9|ft=30}}

Revision as of 01:10, 9 March 2023

Preserve Life is an Action available to Life Domain Clerics. This ability allows these Clerics to heal their allies.

Description

Evoke a healing energy that restores 3 x Cleric Level Hit Points to allied creatures.

Has no effect on undead and constructs.

Properties

Action + Channel Divinity Charges Icons.png Channel Divinity Charge

  • Restore 3 x Cleric Levelhit points to all allied creatures in range
  •  Range: 9 m / 30 ft