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| {{NoExcerpt|''For a comprehensive summary of the mechanics behind all rolls and modifiers, see [[Die Rolls]]. For other applications of Proficiency in the game, see [[Proficiency]].''}}
| | #REDIRECT [[Proficiency#Proficiency bonus]] |
| The '''Proficiency Bonus''' is a modifier applied to various [[Die Rolls]] based on the total Level of a creature (e.g, a Level 2 Monk/Level 3 Barbarian character will have a total level of 5). It can affect [[Attack Roll]]s, [[Saving Throw]]s, and [[Skill Check]]s, if the creature has the correct type of [[Proficiency]] for the situation. It doesn't apply to [[Damage Roll]]s.
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| == When Proficiency Bonus Is Applied ==
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| === Attack Roll ===
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| For [[Attack Roll]]s using a [[Weapons|Weapon]], the creature must have Proficiency with the weapon it's using to make the attack.
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| For example, since a [[Fighter]] has Proficiency in all [[Simple Weapons]] and [[Martial Weapons]], the Proficiency Bonus will be added to all melee and ranged weapon attacks.
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| On the other hand, a [[Wizard]] normally only has Proficiency in [[Dagger]]s, [[Quarterstaff|Quarterstaves]], and [[Light Crossbow]]s, so the Proficiency Bonus won't be added to attacks made with any other weapon, unless the Wizard has Proficiency in that weapon for some other reason.
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| For spells that require an Attack Roll to hit, the Proficiency Bonus is added if the creature has the innate ability to cast spells. ''(Note: As of Early Access Patch 9, all classes receive their Proficiency Bonus when casting a spell from a [[Scrolls|Scroll]] or other item, even when not innately able to cast spells.)''
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| === Saving Throw ===
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| [[Saving Throw]]s are categorized by [[Ability Score]], such as Strength Saving Throw, Dexterity Saving Throw, and so on. For the Proficiency Bonus to be applied to a Saving Throw, the creature must have Proficiency in the corresponding type of Saving Throw. Each [[Class]] provides two Saving Throw Proficiencies. For example, the [[Fighter]] has Proficiency in Strength and Constitution Saving Throws, whereas the [[Wizard]] has Proficiency in Intelligence and Wisdom Saving Throws.
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| === Skill Check ===
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| An [[Ability Check]] that is based on a [[Skills|Skill]] such as Athletics, Perception, or Sleight of Hand, is called a Skill Check. If a creature has Proficiency in the corresponding Skill, its Proficiency Bonus will be added to the roll.
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| == Value ==
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| Following is the value of the Proficiency Bonus, based on the total Level of the creature making the roll:
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| {{ProficiencyBonusTable}}
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| {{NavGameplay}}
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| [[Category:Gameplay mechanics]]
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