9,854
editsno edit summary
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
Every source of damage in the game, such as attacks, spells, or traps, has an associated '''Damage Type'''. The target may have resistances or weaknesses that affect how much damage it takes from this source of damage. | |||
[[Category:Gameplay Mechanics]] | [[Category:Gameplay Mechanics]] | ||
== Damage Types == | == Damage Types == | ||