Editing Save the Grymforge Gnomes

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The gnomes can be saved either way. After the battle, choose "Enter Nere's mind. The gnomes must be set free" (Wisdom DC 15). Nere sets the gnomes free and gives the party a task - to inform the General that the temple can't be entered from Grymforge. If Brithvar is sided with, then select "And the slaves? What about them?" and either Intimidate or Persuade (DC 10) Brithvar to let the gnomes go.
The gnomes can be saved either way. After the battle, choose "Enter Nere's mind. The gnomes must be set free" (Wisdom DC 15). Nere sets the gnomes free and gives the party a task - to inform the General that the temple can't be entered from Grymforge. If Brithvar is sided with, then select "And the slaves? What about them?" and either Intimidate or Persuade (DC 10) Brithvar to let the gnomes go.


=== Time Sensitive Quest ===
=== Failing the quest ===
As with freeing Nere, saving the gnomes is on a timer. After arriving at Grymforge, the first time the party goes to camp, Nere reaches out telepathically to ask for help. At this point, the party can safely Long Rest once. If the party Long Rests a second time, the cave-in has been removed, Nere is dead, and all the duergar and gnomes are gone.
As with freeing Nere, saving the gnomes is on a timer. After arriving at Grymforge, the first time the party goes to camp, Nere reaches out telepathically to ask for help. At this point, the party can safely Long Rest once. If the party Long Rests a second time, the cave-in has been removed, Nere is dead, and all the duergar and gnomes are gone.


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== Notes ==
== Notes ==
{{notebegin}}
{{notebegin}}
* If the party takes a long rest after fighting Nere without speaking to the gnomes, the gnomes will disappear. To avoid this, speak to the gnomes immediately after the battle to resolve the quest.
* It is not possible to save Meerna. Even if the player enters turn-based mode at kills Nere before the cinematic, Meerna simply disappears after the fight is over.
* It is not possible to save Meerna. Even if the player enters turn-based mode at kills Nere before the cinematic, Meerna simply disappears after the fight is over.
{{noteend}}
{{noteend}}
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