→The Difficulty Class of Saving Throws
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If a creature uses a [[Weapon Actions|Weapon Action]] that forces another to make a save, the DC is determined according to the properties of the '''Weapon Action''' and the '''attacker''', using the following formula: | If a creature uses a [[Weapon Actions|Weapon Action]] that forces another to make a save, the DC is determined according to the properties of the '''Weapon Action''' and the '''attacker''', using the following formula: | ||
DC = {{InfoBlob|10 + Weapon [[Ability Modifier|Ability Modifier]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}} | DC = {{InfoBlob|10 + Weapon [[Ability Modifier|Ability Modifier]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}} | ||
If a creature casts a | If a creature casts a [[Spells|Spell]] that forces another to make a save, the DC is determined according to the properties of the '''spell caster''', using the following formula: | ||
DC = {{InfoBlob|8 + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]]}} | DC = {{InfoBlob|8 + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]]}} |